Fri, 15 May 2009 17:15:37 +0000 fix crash in parachute/rope if drowning with active girder/teleport
nemo [Fri, 15 May 2009 17:15:37 +0000] rev 2060
fix crash in parachute/rope if drowning with active girder/teleport
Fri, 15 May 2009 12:56:32 +0000 oops. forgot to reset turn time
nemo [Fri, 15 May 2009 12:56:32 +0000] rev 2059
oops. forgot to reset turn time
Fri, 15 May 2009 02:14:13 +0000 Neglected to delete gear at end of turn
nemo [Fri, 15 May 2009 02:14:13 +0000] rev 2058
Neglected to delete gear at end of turn
Fri, 15 May 2009 00:51:37 +0000 Prevent gaining more health than hedgehog actually has
nemo [Fri, 15 May 2009 00:51:37 +0000] rev 2057
Prevent gaining more health than hedgehog actually has
Fri, 15 May 2009 00:38:49 +0000 Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
nemo [Fri, 15 May 2009 00:38:49 +0000] rev 2056
Two new wavez - Juggle requires a different frame rate. using 38 instead of 125
Thu, 14 May 2009 14:55:38 +0000 ogg q4 encodings of these themes. Saves 6 megabytes.
nemo [Thu, 14 May 2009 14:55:38 +0000] rev 2055
ogg q4 encodings of these themes. Saves 6 megabytes.
Thu, 14 May 2009 14:54:15 +0000 new grave
nemo [Thu, 14 May 2009 14:54:15 +0000] rev 2054
new grave
Thu, 14 May 2009 14:47:08 +0000 Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
nemo [Thu, 14 May 2009 14:47:08 +0000] rev 2053
Use shrug frame for injuring yourself/team-mate, add custom theme music to Sheep theme
Thu, 14 May 2009 03:41:34 +0000 constrain angle, decrement turn time
nemo [Thu, 14 May 2009 03:41:34 +0000] rev 2052
constrain angle, decrement turn time
Wed, 13 May 2009 19:53:45 +0000 Fix engine crash due to screwing up visual gears list in speechbubbles handler
unc0rr [Wed, 13 May 2009 19:53:45 +0000] rev 2051
Fix engine crash due to screwing up visual gears list in speechbubbles handler
Wed, 13 May 2009 01:30:08 +0000 only init music on use. workaround for audio bug.
nemo [Wed, 13 May 2009 01:30:08 +0000] rev 2050
only init music on use. workaround for audio bug.
Tue, 12 May 2009 15:17:49 +0000 Fix team name in training (broken by ttsmj's random teams patch)
unc0rr [Tue, 12 May 2009 15:17:49 +0000] rev 2049
Fix team name in training (broken by ttsmj's random teams patch)
Tue, 12 May 2009 15:15:46 +0000 Fix training
unc0rr [Tue, 12 May 2009 15:15:46 +0000] rev 2048
Fix training
Mon, 11 May 2009 21:27:31 +0000 Allow speech bubble/small damage tags in "reduced quality"
nemo [Mon, 11 May 2009 21:27:31 +0000] rev 2047
Allow speech bubble/small damage tags in "reduced quality" First is needed for game context, 2nd has little impact on framerate
Mon, 11 May 2009 21:20:21 +0000 Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
Mon, 11 May 2009 21:19:47 +0000 - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch) - Do some good things for engine
Mon, 11 May 2009 19:42:29 +0000 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
Mon, 11 May 2009 18:57:39 +0000 Don't accept 'team gone' command right after 'next turn' cmd
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
Mon, 11 May 2009 18:56:55 +0000 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:57:47 +0000 - Fix previous commit
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit - Allow up to 48 hedgehogs on bamboo plinko map
Sat, 09 May 2009 11:56:46 +0000 - Fix for desyncs when player exits
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits - Effect for gone team: all hedgehogs assume damage == health, then die not tested
Fri, 08 May 2009 18:20:06 +0000 Try to prevent locale problems:
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems: - Consider only strings starting from numbers - Fill strings with en locale first
Fri, 08 May 2009 18:18:39 +0000 English stubs for new weps
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
Fri, 08 May 2009 18:17:08 +0000 Missing swedish weapon names
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
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