project_files/HedgewarsMobile/Classes/SingleWeaponViewController.m
Wed, 28 Mar 2012 01:56:42 +0200 koda dates are no more!
Fri, 17 Feb 2012 18:23:36 +0100 koda the most important commit of the year
Sun, 12 Feb 2012 10:08:58 +0100 koda shorten the portait orientation check
Sat, 11 Feb 2012 19:24:09 +0100 koda ios weapon setting page supports rotation
Thu, 09 Feb 2012 18:09:03 +0100 koda small ios weapon localisation handling fix
Wed, 26 Oct 2011 00:30:35 +0200 koda restore runtime compatibility with ios 3.2
Sun, 02 Oct 2011 00:57:04 +0200 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
Wed, 21 Sep 2011 02:05:42 +0200 koda fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
Thu, 12 May 2011 23:29:31 +0200 koda all together now! releaseAndNil ftw
Wed, 02 Mar 2011 00:27:20 +0100 koda Happy 2011 :)
Fri, 12 Nov 2010 23:59:40 +0100 koda update iFrontend with new schemes and weaps, fix up smaller glitches
Thu, 07 Oct 2010 02:16:29 +0200 koda remove a useless field from weaponfile format
Wed, 06 Oct 2010 02:31:04 +0200 koda use dynamic data from engine instead of using hardcoded values
Mon, 04 Oct 2010 00:00:42 +0200 koda WIP for an objc ammomenu implementation
Sat, 04 Sep 2010 16:24:00 +0200 koda headers ftw, also right project file Hedgewars-iOS-1.0
less more (0) -15 tip