QTfrontend/hwform.cpp
Tue, 04 Jun 2013 00:15:03 +0400 unc0rr Fix issue 652 and fix issue 645
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Tue, 28 May 2013 00:01:58 +0400 unc0rr Fix "try again" button in "reconnected to fast" dialog trying to connect to port 0
Mon, 27 May 2013 10:47:59 -0400 nemo Default to random guest username in all places net/nick is fetched. Fixes issue #588
Tue, 21 May 2013 23:54:28 +0400 unc0rr Fix issue 570 (GoBack() slot connected twice)
Mon, 13 May 2013 23:31:03 +0200 koda fix issue 590, load nick after asking for it...
Mon, 13 May 2013 14:10:51 -0400 nemo Needs to reset net button, not toggle it.
Sat, 11 May 2013 21:19:44 -0400 nemo Change net button back on leaving main page.
Thu, 18 Apr 2013 00:41:27 +0400 unc0rr Switch to 'settings.ini'. Copies old ini file if necessary on startup.
Wed, 10 Apr 2013 22:52:38 +0200 thunderstruck implementation of a restart-game button. location and appearance is not final :P
Wed, 10 Apr 2013 00:13:26 +0400 unc0rr Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
Mon, 08 Apr 2013 23:34:12 +0400 unc0rr - Better fix to friends joins/quits highlighting problem
Sun, 07 Apr 2013 22:53:40 +0200 sheepluva merge
Sat, 06 Apr 2013 01:11:49 +0200 koda check for network for feedback dialog too
Tue, 02 Apr 2013 21:00:57 +0200 koda update webgl branch webgl
Wed, 27 Mar 2013 14:12:19 +0100 koda define NETGAME_DEFAULT_SERVER
Tue, 26 Mar 2013 18:52:42 +0100 sheepluva merge
Fri, 22 Mar 2013 11:08:42 +0100 koda scheme association for linux (although it stops during connection)
Thu, 21 Mar 2013 10:08:30 +0100 sheepluva fix/hack so that (own) messages sent in frontend are also visible in the game chat
Thu, 21 Mar 2013 09:27:35 +0100 sheepluva fix player info
Wed, 20 Mar 2013 23:18:46 +0100 sheepluva add lobby chat features to room chat
Tue, 12 Mar 2013 17:18:55 +0100 koda this should supposedly add hwplay:// schemes to windows, after user presses file association
Tue, 12 Mar 2013 01:32:39 +0100 koda this should prevent the password prompt from appearing on local games (issue 548)
Sun, 10 Mar 2013 15:44:03 +0100 koda hit hwplay://server:port and automatically join an unofficial server (on osx right now)
Sun, 10 Mar 2013 01:27:48 +0100 koda fix loading files on osx too, the cause was different than other systems
Mon, 04 Mar 2013 15:16:06 +0100 koda fix file association on windows too
Mon, 04 Mar 2013 11:09:36 +0100 koda hopefully fix bug 523, file extension association
Fri, 01 Mar 2013 00:06:05 +0100 koda split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
Thu, 28 Feb 2013 22:59:22 +0100 koda use NETGAME_DEFAULT_PORT macro across frontend sources
Sat, 23 Feb 2013 23:23:02 +0400 unc0rr Fix issue 537 (empty team created on startup)
Fri, 22 Feb 2013 23:59:52 +0400 unc0rr Support 'registered only' room flag in frontend
Thu, 21 Feb 2013 22:20:43 +0400 unc0rr Workaround queued signals problem in netclient instead. Should fix everything.
Thu, 21 Feb 2013 01:35:14 +0400 unc0rr We need this to fix hedgehog numbers desync (workarounded in previous revision)
Wed, 13 Feb 2013 23:00:57 +0400 unc0rr Ehm... probably this will improve situation with desyncs
Sat, 09 Feb 2013 18:58:19 -0500 dag10 Implements protocol message JOINING on frontend, so client in a room always displays correct room name, even when room name changes. Fixes issue 522.
Sun, 27 Jan 2013 20:17:30 -0500 dag10 Reorganized layout and appearance of rooms list page.
Sun, 27 Jan 2013 21:46:25 +0400 unc0rr Allow navigating backwards chat widget log while new lines are being added
Sun, 27 Jan 2013 00:28:57 +0100 koda update branch webgl
Fri, 25 Jan 2013 22:33:26 +0400 unc0rr - Also pass unknown cmds to the server when in room
Fri, 25 Jan 2013 13:59:27 +0100 sheepluva big indentation/whitespaces cleanup
Mon, 21 Jan 2013 21:52:49 -0500 dag10 On pagenetgame, when window is too small the map/game options becomes a tabbed interface to allow for a few lines of chat to always be visible.
Mon, 21 Jan 2013 02:21:04 -0500 dag10 It is now possible to start a game even if not all players are "ready"; a confirmation prompt is shown. This commit updates the server.
Mon, 21 Jan 2013 00:30:18 -0500 dag10 Moved room name edit box from footer to top of page. Also shows room name when in slave mode.
Sat, 19 Jan 2013 18:48:21 -0500 dag10 Fixes password not actually saving when "save password" is checked in the HWPasswordDialog called by HWForm.
Thu, 17 Jan 2013 23:17:39 +0400 unc0rr - Pass unknown chat commands to server
Mon, 14 Jan 2013 21:17:42 +0400 dag10 Convert feedback page to dialog (+some fixes from unC0Rr)
Mon, 14 Jan 2013 13:28:03 +0100 dag10 GCI2012: Abstract Page Load
Mon, 14 Jan 2013 13:19:47 +0100 dag10 GCI2012: Abstract Hedgewars Dialogs
Mon, 14 Jan 2013 12:07:51 +0100 koda GCI2012: Subscribe for Network
Mon, 14 Jan 2013 11:19:59 +0100 dag10 GCI2012: Improve Game Configuration Widget
Tue, 08 Jan 2013 21:27:35 +0200 vitiv Added "New account" button when connectiong to the official server
Fri, 04 Jan 2013 21:44:40 +0400 unc0rr Merge from default flibqtfrontend
Fri, 04 Jan 2013 02:58:19 +0100 koda GCI2012: Resolution Freedom
Thu, 03 Jan 2013 15:59:30 +0200 vitiv Separated fullscreen and windowed hwengine resolution parameters.
Wed, 02 Jan 2013 12:39:50 +0100 koda simplify entering/leaving pages debug
Sat, 29 Dec 2012 22:50:10 +0100 dag10 GCI2012: Advanced Keyboard Configuration
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Tue, 25 Dec 2012 02:30:00 +0100 dag10 GCI2012: Feedback Redo
Thu, 20 Dec 2012 23:54:41 +0100 dag10 GCI2012: Beautify Network Page
Mon, 17 Dec 2012 00:18:18 +0100 RowanD GCI2012: Optional Second Argument
Sun, 16 Dec 2012 12:25:13 +0400 unc0rr Merge from default flibqtfrontend
Sun, 16 Dec 2012 01:25:11 +0100 RowanD improve engine cmd line parsing and its documentation
Fri, 14 Dec 2012 21:09:07 +0100 Ondrej Skopek Added handling of not registered nicks (no change-server side tho), clearPasswordHash() also now sets the savepassword setting to false
Fri, 14 Dec 2012 18:49:25 +0100 Ondrej Skopek Reverted password loading in PAGE_SETUP, changed the value of passwordlength to save, added clearing of hashes after a 'Wrong password' RetryDialog
Thu, 13 Dec 2012 20:34:44 +0100 Ondrej Skopek Added a hack that activates a RetryDialog in case the user is banned for 'Reconnect too fast'. Set all string used in RetryDialog to be translated
Wed, 12 Dec 2012 16:17:32 +0100 Ondrej Skopek fixed minor problem with saving hash
Wed, 12 Dec 2012 15:57:01 +0100 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
Tue, 11 Dec 2012 15:45:20 +0100 Ondrej Skopek Removed commented-out unused code
Mon, 10 Dec 2012 22:09:54 +0100 Ondrej Skopek Patched login dialog bugs, added retry dialogs
Mon, 10 Dec 2012 12:06:02 +0400 unc0rr Fix non-osx build broken in ra874d00df4a4. Dudes... :(
Mon, 10 Dec 2012 03:07:25 +0100 Drew Gottlieb GCI2012: Autoupdate Button in Settings
Fri, 14 Dec 2012 00:12:00 +0400 unc0rr Delete poller when game is over flibqtfrontend
Sat, 08 Dec 2012 15:06:30 +0100 Drew Gottlieb GCI2012: Google Issue Login
Fri, 07 Dec 2012 16:03:53 -0500 mk12 will fix this http://code.google.com/p/hedgewars/source/detail?r=9f0e79ab51f00f3b1e133ae70cdd63f6963439c0 and will allow hedgewars to build without video recording enabled, for the time being although i want to talk to koda or someone to understand what should be #ifdef'd and if i've done too much or too little.. but at least that will let it build
Tue, 04 Dec 2012 16:37:02 -0500 Mitchell Kember Removed redundant "enable"s on checkboxes and variable names.
Mon, 03 Dec 2012 18:08:19 +0100 Ondrej GCI2012: Navigation Output
Sun, 02 Dec 2012 18:10:29 -0500 Mitchell Kember Fixed crash that occured after recording a video (pagevideos' config wasn't set).
Sat, 01 Dec 2012 21:32:34 -0500 Mitchell Kember Merged changes from upstream.
Sun, 02 Dec 2012 00:31:35 +0100 Ondrej GCI2012: User/Pass Single Prompt
Sun, 02 Dec 2012 01:26:00 +0400 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
Sat, 01 Dec 2012 00:38:06 +0400 unc0rr Bans manager
Sat, 01 Dec 2012 21:24:25 -0500 Mitchell Kember Google Code-in: Move video preferences in settings tab
Thu, 29 Nov 2012 22:50:08 +0400 unc0rr A bit of refactoring
Thu, 29 Nov 2012 04:57:35 +0100 zero579911 GCI: use player's name for the default team
Thu, 22 Nov 2012 15:24:10 +0400 unc0rr - Fix saving .ini files
Sun, 18 Nov 2012 01:00:26 +0400 unc0rr Merge physfslayer branch into default. Have fun!
Sat, 17 Nov 2012 22:45:30 +0400 unc0rr Get rid of DataManager::findFileForRead physfslayer
Fri, 16 Nov 2012 06:14:18 +0100 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
Fri, 02 Nov 2012 00:06:11 +0100 koda many osx sparkle fixes 0.9.18
Thu, 01 Nov 2012 21:42:06 +0100 koda merge from default 0.9.18
Thu, 01 Nov 2012 06:10:50 +0100 koda Backed out changeset 5d00c28059e3 - enable the feedback button again
Thu, 01 Nov 2012 14:31:53 +0400 unc0rr Fix 0.9.18 desync: 0.9.18
Wed, 31 Oct 2012 22:59:18 +0400 inu - Fix for little mistakes (applied to every hedgewars_*.ts file). 0.9.18
Sun, 28 Oct 2012 20:35:08 +0100 sheepluva let animation objects delete themselves after they are not being used anymore
Sat, 27 Oct 2012 22:23:41 +0400 unc0rr - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
Fri, 26 Oct 2012 19:38:25 +0200 sheepluva fix for the root cause of issue 434 (previous pages being visible in the background)
Fri, 26 Oct 2012 17:21:28 +0200 sheepluva disable F5 key and data refresh
Fri, 26 Oct 2012 17:05:12 +0200 sheepluva rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
Tue, 23 Oct 2012 12:09:15 -0400 nemo better?
Tue, 23 Oct 2012 11:14:08 -0400 nemo Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
Tue, 23 Oct 2012 07:05:24 +0200 koda disable feedback button for now
Tue, 23 Oct 2012 07:03:07 +0200 koda set window modality also for custom dialogs, small text changes
Tue, 23 Oct 2012 06:50:19 +0200 koda QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
Tue, 23 Oct 2012 04:40:13 +0200 koda don't try to delete a default scheme
Wed, 10 Oct 2012 23:58:23 +0400 unc0rr Remove old signal-slot conenctions
Wed, 10 Oct 2012 23:30:34 +0400 unc0rr Get rid of deprecated chat widget stuff
Sat, 06 Oct 2012 01:09:41 +0400 unc0rr Start moving to players list model.
Mon, 01 Oct 2012 00:31:38 +0400 unc0rr Show more statuses in icons.
Tue, 25 Sep 2012 22:45:40 +0400 unc0rr - Keep track of room name so correct name is displayed when you become room admin
Sun, 09 Sep 2012 13:40:02 +0400 unc0rr - Fix some warnings in frontend
Fri, 31 Aug 2012 13:36:00 +0200 sheepluva min -> qMin
Thu, 30 Aug 2012 13:02:19 -0400 nemo Checking merge against latest trunk
Tue, 28 Aug 2012 22:33:17 +0400 unc0rr Make ffmpeg optional for frontend
Sun, 19 Aug 2012 22:13:41 +0400 Stepan777 merge
Sat, 18 Aug 2012 14:08:16 +0400 unc0rr Simplify code a bit
Sat, 18 Aug 2012 13:59:45 +0400 unc0rr GoBack() here is not needed anymore
Sun, 19 Aug 2012 12:50:34 +0300 belphegorr Fixed a typo, frontend is now working properly
Thu, 30 Aug 2012 12:13:24 -0400 nemo checkpoint merge
Fri, 13 Jul 2012 16:39:20 +0400 Stepan777 Correctly distinguish between game and real ticks while recording video,
Mon, 09 Jul 2012 17:03:57 +0400 Stepan777 rework saving of camera positions so there is no need to know framerate during prerecording.
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