QTfrontend/model/ammoSchemeModel.cpp
Sat, 15 Apr 2017 08:09:23 +0200 Wuzzy Add HedgeEditor schemes as recommended on https://hedgewars.org/HedgeEditor
Wed, 12 Apr 2017 00:23:10 +0200 Wuzzy Don't place air mines in Shoppa
Tue, 22 Nov 2016 21:30:23 +0100 Wuzzy Disable Sudden Death in Shoppa for good
Tue, 15 Nov 2016 01:25:37 +0100 Wuzzy Remove old Fort Mode from frontend
Fri, 06 May 2016 18:49:41 +0200 Wuzzy Slightly better naming of new or copied ammo/game schemes
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sun, 15 Feb 2015 21:27:27 -0500 nemo oops, forgot this annoying thing
Sun, 15 Feb 2015 15:35:46 -0500 nemo 0s mine time
Sat, 14 Feb 2015 22:25:31 -0500 nemo hook up to frontend
Fri, 02 Jan 2015 00:14:49 +0300 unc0rr Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead 0.9.21
Tue, 30 Dec 2014 18:23:11 -0500 nemo this should probably work 0.9.21
Tue, 30 Dec 2014 18:19:05 -0500 nemo revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay 0.9.21
Sat, 27 Dec 2014 22:09:31 +0300 unc0rr Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares) 0.9.21
Tue, 25 Nov 2014 22:38:19 +0900 mikade Add scheme and weaponset for Construction Mode.
Mon, 16 Jun 2014 00:24:26 +0400 unc0rr Revert all recent sheepluva's work
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