project_files/HedgewarsMobile/Classes/MapPreviewButtonView.m
2015-10-24 antonc27 - Fix for sending to engine non-english characters ios-revival
2015-09-09 antonc27 - Refactoring in order to remove some warning related to using of int instead of NSInteger ios-revival
2015-08-17 antonc27 - Property for port in MapPreviewButtonView ios-revival
2015-08-17 Anton Malmygin - Using of @autoreleasepool is better ios-revival
2015-08-15 antonc27 - Fix for retrieving 'Maze' preview genration ios-revival
2014-02-04 sheepluva update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
2013-01-26 koda some whitespaces from ios files
2012-06-13 koda ios: disable some warnings
2012-04-01 koda let's outsmart the compiler for no particular benefit
2012-03-27 koda dates are no more!
2012-03-26 koda ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
2012-02-17 koda the most important commit of the year
2011-10-31 koda just moving ios server stuff around
2011-10-28 koda restore game config on iphone
2011-10-10 koda HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
2011-10-09 koda finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
2011-10-01 koda headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
2011-05-12 koda some general tweaks (more intelligent use of macros and more caching)
2011-03-01 koda Happy 2011 :)
2010-11-25 koda update some files for new graphics and new ios4.2
2010-11-01 koda better support for wimpier i-devices
2010-09-26 koda move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
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