I didn't want to do this since it seems less clean, but...
moving the stats-fix into CheckForWin, since that function is the one sending the damage stats (whyyyy?)
therefore it's not sufficient to update stats after calling it, some of the stats won't be transfered to frontend then
Show who is the room admin on join (no tested, also I don't like how it is done via server warnings, but it seems there's no other solution compatible with .17)
fix multi-shot related game ends leading to incomplete stats, fixes
issue #372
fix for
issue #376 (embedding barrels in ceiling)
teleport hack fixes:
* don't let hogs fall into other hogs, barrels or other gears
* stop animation on damage (doesn't work with invul, sadly)
* don't force waiting for ground-contact in inf attack mode
* fix initially placing hog right next to instant-mine causing bugs
Let's try *4 instead. Not nearly as much of a win, but might be usable.