Mon, 15 Feb 2010 23:32:34 +0000 Engine:
smxx [Mon, 15 Feb 2010 23:32:34 +0000] rev 2817
Engine: * Fix engine window's icon loading * Note: Thou shall not embed preprocessor code into strings!
Mon, 15 Feb 2010 23:22:26 +0000 Engine:
smxx [Mon, 15 Feb 2010 23:22:26 +0000] rev 2816
Engine: * Forgot to commit hwengine.rc Training Missions: * Small tweaks to keep the time left once the goal is reached
Mon, 15 Feb 2010 21:56:49 +0000 Training Missions:
smxx [Mon, 15 Feb 2010 21:56:49 +0000] rev 2815
Training Missions: * Missions won't fail if you win within the last seconds (check for win) * Granting more time for Bazooka training to finish
Mon, 15 Feb 2010 21:54:26 +0000 Engine:
smxx [Mon, 15 Feb 2010 21:54:26 +0000] rev 2814
Engine: * Removed some commented out lines * Added "SetHealth" script command * Added support for global variables (between lua and game) Training Missions: * Once again fail if your time runs out * Training missions show a "You've lost!" message * Changed Shotgun training back to mushrooms map
Mon, 15 Feb 2010 21:44:05 +0000 Keep crosshairs when being kicked by gstWinner (for rope and such)
nemo [Mon, 15 Feb 2010 21:44:05 +0000] rev 2813
Keep crosshairs when being kicked by gstWinner (for rope and such)
Mon, 15 Feb 2010 19:49:20 +0000 add liblua to sources for macosx
koda [Mon, 15 Feb 2010 19:49:20 +0000] rev 2812
add liblua to sources for macosx
Mon, 15 Feb 2010 14:04:29 +0000 Engine:
smxx [Mon, 15 Feb 2010 14:04:29 +0000] rev 2811
Engine: * Reduced alt weapon box's size to 75% * Updated DrawTextureF and DrawRotatedTextureF to support multiple columns as well as custom dimensions
Mon, 15 Feb 2010 00:01:21 +0000 bad koda
nemo [Mon, 15 Feb 2010 00:01:21 +0000] rev 2810
bad koda
Sun, 14 Feb 2010 23:50:51 +0000 mac build supports lua
koda [Sun, 14 Feb 2010 23:50:51 +0000] rev 2809
mac build supports lua
Sun, 14 Feb 2010 21:57:47 +0000 Need this too to set it to last hog for current switch alg
nemo [Sun, 14 Feb 2010 21:57:47 +0000] rev 2808
Need this too to set it to last hog for current switch alg
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