Wed, 24 Feb 2016 00:33:10 +0100 | antonc27 | - Campaign for iOS: Finally can launch campaign's mission game from list! | file | diff | annotate |
Wed, 24 Feb 2016 00:10:12 +0100 | antonc27 | - Small refactoring for seed command | file | diff | annotate |
Fri, 19 Feb 2016 00:07:59 +0100 | antonc27 | - Send also some seed when loading missions on iOS (same behavior as on desktop) | file | diff | annotate |
Wed, 17 Feb 2016 23:27:13 +0100 | antonc27 | - Small refactoring for seed generation on iOS side | file | diff | annotate |
Tue, 20 Oct 2015 23:56:31 +0200 | antonc27 | - Retrieving language ID moved to HWUtils | file | diff | annotate |
Wed, 14 Oct 2015 21:25:49 +0200 | antonc27 | - Better random number generation for front-end: random() replaced with arc4random_uniform() | file | diff | annotate |
Mon, 05 Oct 2015 19:17:40 +0200 | antonc27 | - Fix for locale string passed to engine (like "ru-FR") | file | diff | annotate |