Ivo Nunes [Wed, 04 Jan 2012 02:06:44 +0100] rev 6550
GCI task: iOS Portuguese
RoFra [Sun, 01 Jan 2012 15:24:55 -0500] rev 6549
graphics fix. take 3
ChipHome [Sun, 01 Jan 2012 14:14:55 -0500] rev 6548
Fixed unicode italian missions translation update
nemo [Sun, 01 Jan 2012 13:20:22 -0500] rev 6547
one more mask, reduce hog count on ruler map
ChipHome [Sun, 01 Jan 2012 12:01:25 -0500] rev 6546
Italian update - ditched missions file since encoding appears to be incorrect.
thebowseat [Sat, 31 Dec 2011 03:24:44 +0100] rev 6545
GCI task: iOS Japanese
koda [Sat, 31 Dec 2011 03:21:09 +0100] rev 6544
update ios project file with new uGears* files; flags for one text file
unc0rr [Sat, 31 Dec 2011 01:52:14 +0300] rev 6543
Fix build
unc0rr [Fri, 30 Dec 2011 22:20:57 +0300] rev 6542
Oops
unc0rr [Thu, 29 Dec 2011 23:02:40 +0300] rev 6541
Send full room info on room add and update events. Less(?) traffic, but current frontend doesn't behave good with this change to server.
jerryma1121 [Thu, 29 Dec 2011 09:40:16 +0100] rev 6540
GCI task: one bug (
issue #167)
kragniz [Thu, 29 Dec 2011 09:35:04 +0100] rev 6539
GCI task: idea
koda [Thu, 29 Dec 2011 09:29:56 +0100] rev 6538
testing, let's try -Os optimisation for frontend and engine; small cleanup and typos
unc0rr [Wed, 28 Dec 2011 21:53:40 +0300] rev 6537
Take koda's notice into account, also update list of source files
unc0rr [Wed, 28 Dec 2011 11:13:29 -0500] rev 6536
add -O2
unc0rr [Wed, 28 Dec 2011 18:40:02 +0300] rev 6535
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
nemo [Tue, 27 Dec 2011 14:14:26 -0500] rev 6534
Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
ChipHome [Tue, 20 Dec 2011 16:13:17 -0500] rev 6533
Italian update
nemo [Sat, 17 Dec 2011 13:12:33 -0500] rev 6532
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo [Thu, 15 Dec 2011 12:57:26 -0500] rev 6531
Remove density adjustment in ammoshove. Means a mine and a barrel will be batted same distance again.
nemo [Thu, 15 Dec 2011 11:06:36 -0500] rev 6530
Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3)
Henek [Mon, 12 Dec 2011 19:23:05 +0100] rev 6529
added SetAmmoStore to lua for convinience
koda [Mon, 12 Dec 2011 00:10:55 +0100] rev 6528
added 'loaded locale' message, other minor things
koda [Mon, 12 Dec 2011 00:10:11 +0100] rev 6527
finally hook the engine localization on ios
Resoow [Sun, 11 Dec 2011 23:20:59 +0100] rev 6526
GCI task: iOS _languages_ 2 (Bulgarian)
m4tx [Sun, 11 Dec 2011 23:15:06 +0300] rev 6525
[GCI] backz task: unify the back button functionality, avoid using the save button
koda [Sun, 11 Dec 2011 19:57:04 +0100] rev 6524
make sure to stop music before freeing it
Henek [Sun, 11 Dec 2011 14:52:02 +0100] rev 6523
enable lua to also set rope length percent
sheepluva [Sat, 10 Dec 2011 04:10:32 +0100] rev 6522
removing my reserved hat.
also using this commit to test whether CIA.vc notification directly by google-code works (so that you don't have to rely on my server doing this anymore)
see http://cia.vc/blog/2009/03/google-revisited/
nemo [Thu, 08 Dec 2011 23:30:03 -0500] rev 6521
missing nil
unc0rr [Thu, 08 Dec 2011 14:44:10 +0400] rev 6520
Some more work on scopes
nemo [Wed, 07 Dec 2011 19:38:33 -0500] rev 6519
oops. this is more efficient anyway.
koda [Wed, 07 Dec 2011 23:35:13 +0100] rev 6518
ios italian translation
unc0rr [Wed, 07 Dec 2011 23:04:57 +0300] rev 6517
Format code a bit
unc0rr [Wed, 07 Dec 2011 22:54:39 +0300] rev 6516
Further progress on dealing with namespaces
nemo [Wed, 07 Dec 2011 11:35:03 -0500] rev 6515
Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
unc0rr [Wed, 07 Dec 2011 17:55:23 +0400] rev 6514
- Fix type2C id2C call
- Introduce renderCFiles function
blackmetalowiec [Wed, 07 Dec 2011 12:19:36 +0100] rev 6513
Auto refresh room list after leaving room. Fixes
issue #320 for voluntarily and involuntarily coming to room list.
unc0rr [Wed, 07 Dec 2011 08:01:18 +0300] rev 6512
"System" unit to help converter
unc0rr [Tue, 06 Dec 2011 22:05:59 +0300] rev 6511
Ok, State monad instead
Terrington_Snyde [Tue, 06 Dec 2011 16:16:48 -0500] rev 6510
nicer graphic
unc0rr [Tue, 06 Dec 2011 17:59:10 +0400] rev 6509
Convert into Reader monad
nemo [Mon, 05 Dec 2011 23:52:59 -0500] rev 6508
Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
nemo [Mon, 05 Dec 2011 23:10:53 -0500] rev 6507
with statement considered harmful
mikade [Tue, 06 Dec 2011 05:53:02 +0200] rev 6506
Don't forget about Rope Training.
mikade [Tue, 06 Dec 2011 05:41:52 +0200] rev 6505
oops
mikade [Tue, 06 Dec 2011 04:46:47 +0200] rev 6504
merge
nemo [Mon, 05 Dec 2011 18:38:25 -0500] rev 6503
...
nemo [Mon, 05 Dec 2011 18:38:07 -0500] rev 6502
...
mikade [Tue, 06 Dec 2011 00:47:24 +0200] rev 6501
Add some (slightly modified) GCI missions.
unc0rr [Mon, 05 Dec 2011 23:04:10 +0300] rev 6500
Let .hs be native eol format too
unc0rr [Mon, 05 Dec 2011 17:56:49 +0400] rev 6499
Start converting into monadic code using Reader monad (will be used to store information about namespace)
unc0rr [Fri, 02 Dec 2011 15:03:27 +0400] rev 6498
Some tiny optimizations
nemo [Sun, 04 Dec 2011 15:21:50 -0500] rev 6497
Bind 1-5 in defaults. Missions really need the option to pick a team though, using default team if none supplied.
koda [Sun, 04 Dec 2011 18:58:52 +0100] rev 6496
update the ios data script for the new audio mono location
koda [Sun, 04 Dec 2011 18:53:49 +0100] rev 6495
audio mono is back
koda [Sun, 04 Dec 2011 18:52:22 +0100] rev 6494
ios port working again, mono audio is missing
Kimsey0 [Sun, 04 Dec 2011 11:53:08 +0100] rev 6493
GCI task: iOS Danish
unc0rr [Sun, 04 Dec 2011 01:00:18 +0300] rev 6492
No more nested functions in code
unc0rr [Sun, 04 Dec 2011 00:56:07 +0300] rev 6491
Some cleanup here and there
unc0rr [Sun, 04 Dec 2011 00:52:47 +0300] rev 6490
- Give uLand more modularity
- Get rid of some more nested functions
unc0rr [Sat, 03 Dec 2011 22:21:23 +0300] rev 6489
Add base type tags to identifiers
Xeli [Sat, 03 Dec 2011 19:18:13 +0100] rev 6488
android: moved the different objects representing the different game parameters to a different package
Xeli [Sat, 03 Dec 2011 19:09:24 +0100] rev 6487
android: rename TouchInterface package to UserInput
Xeli [Sat, 03 Dec 2011 18:50:29 +0100] rev 6486
android: startgamemenu now has some default values, plus the themes are ordered alphabetically
Xeli [Sat, 03 Dec 2011 18:49:17 +0100] rev 6485
android: hopefully prevents a FC, I can't reproduce it though..
koda [Sat, 03 Dec 2011 15:22:07 +0100] rev 6484
fix exe flags of new translations
huseyinaksu [Sat, 03 Dec 2011 15:20:15 +0100] rev 6483
GCI task: iOS _language_ (Turkish)
Leonard [Sat, 03 Dec 2011 15:15:14 +0100] rev 6482
GCI task: iOS German
Kimsey0 [Sat, 03 Dec 2011 15:09:46 +0100] rev 6481
GCI task: Danish translation
koda [Sat, 03 Dec 2011 15:06:47 +0100] rev 6480
italian typo, fix
issue #324
koda [Sat, 03 Dec 2011 15:01:57 +0100] rev 6479
minor cleanup
koda [Sat, 03 Dec 2011 14:43:09 +0100] rev 6478
cleanup and example
Oranger [Sat, 03 Dec 2011 14:36:36 +0100] rev 6477
GCI task: describez
koda [Sat, 03 Dec 2011 12:00:32 +0100] rev 6476
neeeeeeeemoooooooooooooooo
koda [Sat, 03 Dec 2011 11:32:34 +0100] rev 6475
.hgignore update
unc0rr [Thu, 01 Dec 2011 18:02:27 +0400] rev 6474
- Improve renderer a bit, disallow nested functions
- Start getting rid of nested functions
unc0rr [Thu, 01 Dec 2011 11:30:06 +0400] rev 6473
Why 'And'? (help parser)
Henek [Wed, 30 Nov 2011 23:16:44 +0100] rev 6472
present somthing that could be taken as a structure
enable structures again
disable sudden death music as a mood effect
blackmetalowiec [Wed, 30 Nov 2011 12:19:10 +0100] rev 6471
further updates to iOS polish translation
blackmetalowiec [Tue, 29 Nov 2011 16:24:25 +0100] rev 6470
polish iOS translation update
nemo [Mon, 28 Nov 2011 17:41:35 -0500] rev 6469
remove placeholder values that snuck in in the merge
unc0rr [Fri, 30 Dec 2011 13:54:39 +0400] rev 6468
Start refactoring uGears. Breaks build.
unc0rr [Tue, 29 Nov 2011 17:42:42 +0400] rev 6467
- Improve parsing of prefix operators
- Improve C renderer
- pas2c now saves converted .c and .h files
unc0rr [Mon, 28 Nov 2011 23:14:11 +0300] rev 6466
merge
Xeli [Mon, 28 Nov 2011 17:38:50 +0100] rev 6465
typo... >,<
unc0rr [Mon, 28 Nov 2011 17:57:25 +0400] rev 6464
More verbose progress log, dump the result
Xeli [Mon, 28 Nov 2011 17:37:43 +0100] rev 6463
added a switch USE_SDLTHREADS
Xeli [Mon, 28 Nov 2011 17:38:50 +0100] rev 6462
typo... >,<
Xeli [Mon, 28 Nov 2011 16:21:35 +0100] rev 6461
android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
Xeli [Mon, 28 Nov 2011 17:37:43 +0100] rev 6460
added a switch USE_SDLTHREADS
Xeli [Mon, 28 Nov 2011 16:20:48 +0100] rev 6459
android: check if the sdcard directory is writable, if it isn't close the app
Xeli [Mon, 28 Nov 2011 16:21:35 +0100] rev 6458
android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
Xeli [Mon, 28 Nov 2011 16:19:27 +0100] rev 6457
update android version
Xeli [Mon, 28 Nov 2011 16:20:48 +0100] rev 6456
android: check if the sdcard directory is writable, if it isn't close the app
unc0rr [Mon, 28 Nov 2011 17:57:25 +0400] rev 6455
More verbose progress log, dump the result
Xeli [Mon, 28 Nov 2011 16:19:27 +0100] rev 6454
update android version
unc0rr [Sun, 27 Nov 2011 23:13:22 +0300] rev 6453
Countless imporvements to the parser and countless help to the parser in sources.
Now parser is able to parse the whole engine \o/
unc0rr [Sun, 27 Nov 2011 19:34:08 +0300] rev 6452
More work on the parser
jose1711 [Mon, 28 Nov 2011 06:55:55 +0100] rev 6451
Updated Slovak translation
unc0rr [Sun, 27 Nov 2011 14:46:57 +0300] rev 6450
- Improvement to the parser
- Help parser with 'not' prefix operator
jose1711 [Sun, 27 Nov 2011 14:08:08 +0100] rev 6449
Updated Slovak translation
Xeli [Sun, 27 Nov 2011 00:57:43 +0100] rev 6448
woopsy we dont want that :d
Xeli [Sun, 27 Nov 2011 00:55:45 +0100] rev 6447
android: load graphics multithreaded for superduper loadtimes
Xeli [Sun, 27 Nov 2011 00:54:00 +0100] rev 6446
android: cleaned up the code a bit and removed a bug with the parsing of the xml
Xeli [Sun, 27 Nov 2011 00:53:08 +0100] rev 6445
android: update manifest to the market version
unc0rr [Sun, 27 Nov 2011 00:25:28 +0300] rev 6444
- Help parser more
unc0rr [Sat, 26 Nov 2011 21:12:23 +0300] rev 6443
- Help parser by dropping that insane formatting syntax in str function
- Parse operators
nemo [Sat, 26 Nov 2011 12:01:13 -0500] rev 6442
ffs
koda [Sat, 26 Nov 2011 17:47:55 +0100] rev 6441
raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
koda [Sat, 26 Nov 2011 17:45:34 +0100] rev 6440
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
Xeli [Sat, 26 Nov 2011 17:42:31 +0100] rev 6439
merge
Henek [Sat, 26 Nov 2011 16:47:36 +0100] rev 6438
Updated the Tracker to handle hog hiding and restoring.
Xeli [Sat, 26 Nov 2011 17:40:25 +0100] rev 6437
Android: fixed serviceconnectionleak, made the result code of asynctask a bit better, fix cancel button
Xeli [Sat, 26 Nov 2011 16:18:44 +0100] rev 6436
Sort the weapons/schemes/styles and give make give them a default value
Xeli [Sat, 26 Nov 2011 11:47:31 +0100] rev 6435
merge
Xeli [Sat, 26 Nov 2011 11:40:54 +0100] rev 6434
android: remove the "continue in background" button for now
Xeli [Sat, 26 Nov 2011 11:39:41 +0100] rev 6433
android: fix compatibility with donut
Xeli [Fri, 25 Nov 2011 19:36:03 +0100] rev 6432
Use proper names when storing custom teams, also fixes the bug which created new teams when you editted one of the default ones
Xeli [Fri, 25 Nov 2011 19:33:55 +0100] rev 6431
android: default team is now an AI