ChangeLog.txt
Tue, 22 Jan 2019 07:15:55 +0100 Wuzzy HedgeEditor: More efficient gear info tag handling
Mon, 21 Jan 2019 23:50:56 +0100 Wuzzy Hide hog GUI extras in scripted cinematic, also suppress some voices
Mon, 21 Jan 2019 19:28:39 +0100 Wuzzy Tweak hog spawn height and facing direction in challenges
Mon, 21 Jan 2019 06:16:01 +0100 Wuzzy ASA fruit02: Change Captain Lime clan color when he turns evil
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:09:30 +0100 Wuzzy ACF5: Register is as "spare traitor" if player walks too far away
Thu, 17 Jan 2019 01:35:43 +0100 Wuzzy Animate lib: AnimOutOfNowhere's 2nd and 3rd args are now optional
Thu, 17 Jan 2019 00:10:24 +0100 Wuzzy Update changelog
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 03:40:05 +0100 Wuzzy Campaign: Select next unfinished mission after completing one
Wed, 16 Jan 2019 00:37:26 +0100 Wuzzy Make game engine load the user's locale correctly (bug 688)
Tue, 15 Jan 2019 00:48:57 +0100 Wuzzy Highlight next target for most target practices
Mon, 14 Jan 2019 00:34:56 +0100 Wuzzy Reverse order of visual gears linked list
Mon, 14 Jan 2019 17:59:32 +0100 Wuzzy Update changelog for campaign updates
Mon, 14 Jan 2019 07:14:18 +0100 Wuzzy Outsource commonly used words in siPointType to QTfrontend
Sun, 13 Jan 2019 22:22:40 +0100 Wuzzy Fix airplane line being drawn in front of many HUD elements
Sun, 13 Jan 2019 17:28:33 +0100 Wuzzy Disallow placement of piano beyond bounce world edge
Sat, 12 Jan 2019 23:26:33 +0100 Wuzzy Fix wrong ice beam angle if it goes diagonally up out of map thru world wrap (bug 718)
Fri, 11 Jan 2019 03:50:06 +0100 Wuzzy Render contour of flying saucer is in (mostly) opaque
Thu, 10 Jan 2019 23:10:20 +0100 Wuzzy Fix Racer ghost not resetting properly after a skip (bug 565)
Thu, 10 Jan 2019 19:21:08 +0100 Wuzzy Fix wind bar animation not looping properly
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 00:41:31 +0100 Wuzzy Restructure changelog
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Wed, 09 Jan 2019 19:10:11 +0100 Wuzzy Send and display owner name of own teams in online games (fixes bug 468)
Tue, 08 Jan 2019 03:03:21 +0100 Wuzzy Suppress “<team> is gone message on game end
Sat, 05 Jan 2019 23:15:13 +0100 Wuzzy BRW: Fix Lua error after using timebox
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Sat, 05 Jan 2019 21:52:15 +0100 Wuzzy TS: Improve configurability by game scheme
Sat, 05 Jan 2019 20:58:12 +0100 Wuzzy TS: Add script param to set specialists for all teams at once
Thu, 03 Jan 2019 19:46:48 +0100 Wuzzy Fix bee targeting fail across wrap world edge
Thu, 03 Jan 2019 17:57:31 +0100 Wuzzy Fix force-locked schemes getting unlocked when changing map types (bug 378)
Fri, 21 Dec 2018 06:33:33 +0100 Wuzzy Update ASA campaign to use player chosen team identity
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Thu, 20 Dec 2018 18:23:13 +0100 Wuzzy Use player's team identity for SimpleMission-based mission
Wed, 19 Dec 2018 20:56:10 +0100 Wuzzy Use player-chosen team identity for training and a few challenges
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Wed, 19 Dec 2018 05:50:02 +0100 Wuzzy Keep track of singleplayer high scores in challenges
Wed, 19 Dec 2018 01:02:06 +0100 Wuzzy Disable caption and FollowGear for crates that spawn before 1st turn (useful for missions)
Wed, 19 Dec 2018 00:17:14 +0100 Wuzzy Tweak training menu spacing
Tue, 18 Dec 2018 18:26:13 +0100 Wuzzy Add Lua callback: onGameResult
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Fri, 14 Dec 2018 16:06:33 +0100 Wuzzy Update changelog
Fri, 14 Dec 2018 14:33:18 +0100 Wuzzy Update changelog and README
Fri, 14 Dec 2018 00:47:23 +0100 Wuzzy Append -dev to version string if built in non-release mode
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Mon, 10 Dec 2018 19:07:12 +0100 Wuzzy Skip ammo menu open animation if playing with TurnTime <= 10s
Mon, 10 Dec 2018 08:00:45 +0100 Wuzzy Fix poison damage not working in first round
Mon, 10 Dec 2018 07:35:29 +0100 Wuzzy Longer delays between turns for better readability
Mon, 10 Dec 2018 02:30:14 +0100 Wuzzy Fix some King Mode bugs causing minions not always being properly killed
Sun, 09 Dec 2018 22:28:46 +0100 Wuzzy Hide most HUD elements in cinematic mode
Sun, 09 Dec 2018 21:13:38 +0100 Wuzzy Colorize switching arrows, pointing arrow and target cross in clan color
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Sat, 08 Dec 2018 14:10:42 +0100 Wuzzy Add chat command "/help room" to show room help in game
Fri, 30 Nov 2018 17:09:08 +0100 Wuzzy Don't reduce InitialHealth below 1
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