Tue, 07 May 2019 16:08:27 +0200 |
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Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Wed, 16 Jan 2019 19:59:08 +0100 |
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Make use of passive teams in various campaign missions
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Fri, 21 Dec 2018 06:33:33 +0100 |
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Update ASA campaign to use player chosen team identity
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Mon, 10 Dec 2018 07:59:45 +0100 |
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Remove incorrectly used Delay parameter in many scripts
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Mon, 03 Sep 2018 12:46:57 +0200 |
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Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
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Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Fri, 09 Feb 2018 07:38:14 +0100 |
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Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Sat, 30 Sep 2017 20:29:01 +0200 |
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ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
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Sat, 30 Sep 2017 17:23:47 +0200 |
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ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
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Sat, 30 Sep 2017 17:04:41 +0200 |
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ASA, moon01: Fix various turn-based and gameplaying bugs
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Sat, 30 Sep 2017 15:40:02 +0200 |
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ASA, moon01: Move escape dialog into a proper animation dialogue
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Sat, 30 Sep 2017 00:43:56 +0200 |
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ASA, moon01: Fix minions sometimes taking double turns
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Fri, 29 Sep 2017 18:00:43 +0200 |
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Use Default voice in A Space Adventure campaign
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Fri, 29 Sep 2017 03:41:30 +0200 |
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Change graves of teams in missions for greater variety
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