2014-02-25 - Make world wrap edges not depend on gear radius
unc0rr [Wed, 26 Feb 2014 00:28:27 +0400] rev 10160
- Make world wrap edges not depend on gear radius - Camera jumps on wrap such that gear position on the screen doesn't change - Small fix to cmake script
2014-02-24 move the freeModule too, couple of style tweaks
nemo [Mon, 24 Feb 2014 13:41:32 -0500] rev 10159
move the freeModule too, couple of style tweaks
2014-02-23 fix molotov sprite too
sheepluva [Sun, 23 Feb 2014 22:25:52 +0100] rev 10158
fix molotov sprite too
2014-02-23 tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
sheepluva [Sun, 23 Feb 2014 21:55:08 +0100] rev 10157
tweak dynamite sprite (pixels at frame border, leading to visible filtering artifacts when zoomed)
2014-02-23 merge
nemo [Sun, 23 Feb 2014 13:50:58 -0500] rev 10156
merge
2014-02-23 change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
sheepluva [Sun, 23 Feb 2014 19:15:39 +0100] rev 10155
change how textures from non-power-of-2-width textures are filled. this fixes e.g. the vertical lines appearing between Bath theme's horizontL
2014-02-23 minor comments fix
sheepluva [Sun, 23 Feb 2014 19:08:37 +0100] rev 10154
minor comments fix
2014-02-23 add preview init to tunnels too
nemo [Sun, 23 Feb 2014 13:49:44 -0500] rev 10153
add preview init to tunnels too
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