Sun, 02 Oct 2011 00:57:04 +0200 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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Wed, 21 Sep 2011 22:51:52 +0200 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
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Thu, 12 May 2011 23:29:31 +0200 |
koda |
all together now! releaseAndNil ftw
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Wed, 02 Mar 2011 00:27:20 +0100 |
koda |
Happy 2011 :)
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Wed, 08 Dec 2010 14:47:52 +0100 |
koda |
team selection completely refactored, now has animation and more performance
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Fri, 12 Nov 2010 23:59:40 +0100 |
koda |
update iFrontend with new schemes and weaps, fix up smaller glitches
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Sat, 06 Nov 2010 18:21:30 +0100 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
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Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
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Sun, 03 Oct 2010 00:23:05 +0200 |
koda |
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
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Sun, 19 Sep 2010 13:54:38 +0200 |
koda |
fixed the voice selection where you couldn't hear a preview sound
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Sun, 19 Sep 2010 02:25:31 +0200 |
koda |
rework the AI level selection
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Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
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Sat, 31 Jul 2010 11:24:53 +0200 |
koda |
remove trailing spaces from end of line
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Thu, 22 Jul 2010 03:08:17 +0200 |
koda |
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
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Wed, 23 Jun 2010 22:03:56 +0200 |
koda |
i <3 mercurial
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