gameServer/Actions.hs
Wed, 25 Oct 2017 20:38:51 +0200 unc0rr Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Sat, 01 Oct 2016 20:56:42 +0300 unc0rr Use regex match for bans
Sun, 28 Feb 2016 00:00:46 +0300 unc0rr - Fix room config being sent unmodified
Sat, 27 Feb 2016 20:56:49 +0300 unc0rr Fix build
Sat, 27 Feb 2016 09:44:13 +0300 unc0rr Finish implementation of ghost points served from server, not tested
Thu, 25 Feb 2016 23:17:52 +0300 unc0rr More work on best time ghost feature
Mon, 28 Dec 2015 21:21:02 +0300 unc0rr Allow toggling registration requirement on live server
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Mon, 09 Nov 2015 21:09:51 +0300 unc0rr - Fix check which was supposed to prevent sending same record to different checkers
Sat, 07 Nov 2015 23:44:49 +0300 unc0rr Store some more details on game config in the database
Tue, 27 Oct 2015 23:04:15 +0300 unc0rr Also pass script information alongwith winner/achievements info, so that we could potentially have per mode ratings
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Tue, 12 May 2015 22:38:33 +0300 unc0rr - Fix order of messages, also don't duplicate last timestamped message
Sat, 07 Feb 2015 00:19:54 +0300 unc0rr This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
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