grammickj [Fri, 05 Aug 2011 12:19:01 +0100] rev 5493
New sounds: mudball, mine bounce, hammer
koda [Tue, 02 Aug 2011 00:28:49 +0200] rev 5492
add a couple of nilcheck for safety
nemo [Mon, 01 Aug 2011 16:45:45 -0400] rev 5491
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
nemo [Mon, 01 Aug 2011 15:37:27 -0400] rev 5490
Make vgtHealth use Tint
nemo [Mon, 01 Aug 2011 13:29:01 -0400] rev 5489
add getter for effects. untested.
unc0rr [Mon, 01 Aug 2011 10:08:02 +0400] rev 5488
Merge
koda [Mon, 01 Aug 2011 01:54:18 +0200] rev 5487
i had to forget something about the ios project file, by contract
koda [Mon, 01 Aug 2011 00:48:38 +0200] rev 5486
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
nemo [Sun, 31 Jul 2011 12:07:44 -0400] rev 5485
Reset to default zoom. Unbreaks waves
koda [Sun, 31 Jul 2011 17:09:04 +0200] rev 5484
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them