ChangeLog.txt
Sun, 20 Nov 2016 05:02:59 +0100 Wuzzy Update changelog about mission tabs
Sun, 20 Nov 2016 04:12:19 +0100 Wuzzy Update changelog for space campaign updates
Sun, 20 Nov 2016 01:50:24 +0100 Wuzzy Expose number of air mines in Lua variable AirMinesNum
Sun, 20 Nov 2016 00:40:20 +0100 Wuzzy Update changelog about campaign screen check marks
Sat, 19 Nov 2016 22:17:08 +0100 Wuzzy Allow to ignore overwritten ammo name in GetAmmoName
Sat, 19 Nov 2016 21:39:52 +0100 Wuzzy Update changelog for SetAmmoTexts-related changes
Sat, 19 Nov 2016 21:17:48 +0100 Wuzzy Update Changelog: Add Racer and TechRacer updates
Sat, 19 Nov 2016 15:03:16 +0100 Wuzzy Add changelog entries for the timer color-coding and countdown sounds
Thu, 17 Nov 2016 14:59:20 +0100 Wuzzy Update Mutant script
Thu, 17 Nov 2016 14:38:11 +0100 Wuzzy Update changelog for CTF
Thu, 17 Nov 2016 03:47:28 +0100 Wuzzy Update changelog
Tue, 15 Nov 2016 03:00:56 +0100 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
Tue, 15 Nov 2016 02:12:49 +0100 Wuzzy Fix Lua error message in A Classic Fairytale mission 8
Tue, 15 Nov 2016 01:49:36 +0100 Wuzzy Simplify the hat format for unanimated hats
Tue, 15 Nov 2016 00:42:44 +0100 Wuzzy Lua API: Add GetVisualGearType, onVisualGearAdd, onVisualGearDelete
Tue, 15 Nov 2016 00:17:31 +0100 Wuzzy Add WorldEdge to Lua API to expose/change world edge type
Sat, 15 Oct 2016 20:54:30 +0200 sheepluva update changelog
Sat, 15 Oct 2016 13:34:14 +0200 sheepluva update changelog
Fri, 14 Oct 2016 23:25:51 +0200 sheepluva update Changelog
Sat, 01 Oct 2016 22:35:14 +0200 sheepluva adding some frontend stuff to changelog
Fri, 16 Sep 2016 00:41:03 +0200 sheepluva fix typo and hopefully also pas2c
Fri, 16 Sep 2016 00:22:05 +0200 sheepluva Highlander: give visual and acustic feedback when weapons are collected from a kill, similar to collecting a crate
Sun, 01 May 2016 12:36:59 +0200 sheepluva changelog
Sun, 01 May 2016 02:47:51 +0200 sheepluva update changelog
Sat, 30 Apr 2016 21:06:46 +0200 sheepluva update changelog
Sat, 30 Apr 2016 20:55:02 +0200 sheepluva update changelog
Wed, 27 Apr 2016 16:20:59 +0200 sheepluva Added "Forts" to map type selection. This makes the mode easier selectable/discoverable. Also the slider can be used to adjust the distance between forts.
Wed, 27 Apr 2016 11:41:32 +0200 sheepluva update Changelog
Tue, 26 Apr 2016 14:41:56 +0200 sheepluva Fort Mode: allow more than 2 clans
Mon, 25 Apr 2016 21:12:34 +0200 sheepluva "divided teams" modifier will now work with more than 2 teams!
Sun, 24 Jan 2016 00:00:25 +0100 sheepluva party tweak
Sat, 23 Jan 2016 08:11:14 +0100 sheepluva Lua API: SetCinematicMode(enable)
Tue, 12 Jan 2016 17:18:51 -0500 koda changelog: Mention videorec fixes
Tue, 12 Jan 2016 00:36:17 +0100 sheepluva update Changelog
Wed, 18 Nov 2015 14:12:15 -0500 nemo Add a few more lua things to the changelog
Mon, 09 Nov 2015 19:21:40 +0100 sheepluva fix hedgehog on parachute facing in wrong direction if parachute opens during double-jump
Sun, 08 Nov 2015 14:54:22 +0100 sheepluva update changelog
Tue, 03 Nov 2015 23:33:32 +0100 sheepluva merge changelog changes of 0.9.22 into default
Tue, 03 Nov 2015 23:32:14 +0100 sheepluva add HedgeEditor to changelog 0.9.22
Tue, 03 Nov 2015 22:06:16 +0100 sheepluva tweak changelog 0.9.22
Tue, 03 Nov 2015 21:18:25 +0100 sheepluva make hammer non-lethal again (as requested by unC0Rr)
Sun, 25 Oct 2015 20:40:27 +0100 sheepluva changelog update
Sun, 09 Aug 2015 00:19:33 +0200 sheepluva Hammer changes/fixes: honor extra-damage (Issue 975), round up damage, do correct damage when being spammed in infinite-attack mode
Mon, 03 Aug 2015 17:07:38 +0900 mikade May He Improve Our Graphics Forevermore
Mon, 03 Aug 2015 12:24:12 +0900 mikade Add Wuzzy's SpeedShoppa challenges.
Mon, 13 Jul 2015 06:19:51 +0200 sheepluva just ignore gfDivideTeams if more/less than 2 teams. instead of quitting with fatal error
Sun, 12 Jul 2015 08:20:33 +0200 sheepluva small changelog update
Sun, 07 Jun 2015 04:40:02 +0200 sheepluva mention hoggywood and cake in the changelog
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