Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win.
There is probably some better way to do this. Weapons still need fixing.
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
Some screwing around in try to fix space leak. No luck yet.
Enable resetting of weapons after each turn - useful in combination with a limited weaponset and unlimited attacks
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
bug #83 - move test of disabled land objects into AddObjects