RodolfoRG [Mon, 22 Jul 2013 18:16:01 +0200] rev 9366
pt_BR translation updates
Marco Bresciani [Fri, 19 Jul 2013 12:55:32 +0200] rev 9365
Couple of typos.
RodolfoRG [Mon, 22 Jul 2013 18:05:16 +0200] rev 9364
pt_BR translation updates
Marco Bresciani [Wed, 17 Jul 2013 17:38:29 +0200] rev 9363
Translation for Hedgewars Mobile!
nemo [Fri, 19 Jul 2013 22:55:07 -0400] rev 9362
crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
Marco Bresciani [Fri, 12 Jul 2013 12:49:06 +0200] rev 9361
Some more Italian. You know: Italians do it better! ;)
nemo [Thu, 18 Jul 2013 17:55:52 -0400] rev 9360
typo fix
Marco Bresciani [Fri, 12 Jul 2013 12:04:07 +0200] rev 9359
Sorry for being tedious but there is no reason, in the Italian grammar, to have "random" capital letters in the middle of a sentence...
volkan [Sun, 14 Jul 2013 20:57:30 +0200] rev 9358
Updated Turkish localization
koda [Tue, 16 Jul 2013 11:14:27 +0200] rev 9357
fromAscii is deprecated in qt5
nemo [Thu, 18 Jul 2013 16:58:28 -0400] rev 9356
oups. accidentally dropped health check
Marco Bresciani [Fri, 12 Jul 2013 11:57:31 +0200] rev 9355
Many modifications (these files seems written by a non Italian):
1. some (not all, yet) of the typos!
2. Italian grammar is different from English: there are no "Titles Like This" but "Titles like this" if there are no proper nouns.
3. Let's use actual Italian words not "Engrish" or jargon. For example, "chatta" to say "to chat" is not correct even if widely used!
4. I'd use the Italian "Morte improvvisa" instead of English "Sudden Death"; what to do you think?
volkan [Sun, 14 Jul 2013 20:56:54 +0200] rev 9354
updated Turkish translation
koda [Tue, 16 Jul 2013 11:14:03 +0200] rev 9353
enable -fPIC on C, CXX and Pascal targets
Marco Bresciani [Fri, 12 Jul 2013 11:17:32 +0200] rev 9352
Sorry, wife asked me to remove her name...
koda [Fri, 12 Jul 2013 08:21:25 +0200] rev 9351
typo in var name
koda [Wed, 10 Jul 2013 23:50:31 +0200] rev 9350
always set internet-enabled on the dmg
koda [Wed, 10 Jul 2013 23:12:32 +0200] rev 9349
FPFLAGS are now not needed
koda [Wed, 10 Jul 2013 23:10:59 +0200] rev 9348
use FORCE so you can append pascal flag with normal CMAKE_Pascal_FLAGS
koda [Tue, 09 Jul 2013 04:53:25 +0200] rev 9347
automate dmg creation (woo)
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 19 Jul 2013 04:51:08 +0300] rev 9346
more changes, events and bots fighting - also map drawing corrections
koda [Tue, 09 Jul 2013 04:23:48 +0200] rev 9345
use the modern install(SCRIPT ...) command instead of legacy POST_BUILD_SCRIPT
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 18 Jul 2013 23:37:01 +0300] rev 9344
ice planet mission wip
koda [Tue, 09 Jul 2013 04:16:21 +0200] rev 9343
import create-dmg script from https://github.com/andreyvit/yoursway-create-dmg
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 05:12:00 +0300] rev 9342
changes about displaying the ice planet mission
koda [Mon, 08 Jul 2013 12:17:03 +0200] rev 9341
just set these flags directly
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:30:47 +0300] rev 9340
ice planet map draft
koda [Mon, 08 Jul 2013 12:10:55 +0200] rev 9339
some work on cmake_pascal files to better support flags we use, make engine compile as library again
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:13:53 +0300] rev 9338
smaller cosmos map
koda [Mon, 08 Jul 2013 09:54:38 +0200] rev 9337
sopath() for linux too
Periklis Ntanasis <pntanasis@gmail.com> [Wed, 17 Jul 2013 04:05:54 +0300] rev 9336
smaller moon map and check if hero health is set
koda [Mon, 08 Jul 2013 09:53:25 +0200] rev 9335
fufufufu (cont'd)
Periklis Ntanasis <pntanasis@gmail.com> [Fri, 12 Jul 2013 12:00:30 +0300] rev 9334
custom stats in moon mission
koda [Mon, 08 Jul 2013 09:45:37 +0200] rev 9333
sdl2 update and typos
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 16:22:36 +0300] rev 9332
added image and description for the moon mission
koda [Mon, 08 Jul 2013 01:50:00 +0200] rev 9331
use linked version for sdl and sdl_mixer too for consistency, comment some things
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 15:34:28 +0300] rev 9330
I think hog weapons and health is ok like that
koda [Mon, 08 Jul 2013 01:40:20 +0200] rev 9329
the same for sdl_image and sdl_ttf
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 04:57:01 +0300] rev 9328
more events in cosmos about GameEnd
koda [Mon, 08 Jul 2013 01:34:40 +0200] rev 9327
dynamically load sdl_net information so we don't have to link it
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 04:00:11 +0300] rev 9326
added saved hero health between missions
koda [Mon, 08 Jul 2013 00:55:37 +0200] rev 9325
fufufufu
Periklis Ntanasis <pntanasis@gmail.com> [Thu, 11 Jul 2013 02:05:59 +0300] rev 9324
added slot for starting campaign by clicking the image and some events in moon mission
koda [Sun, 07 Jul 2013 18:32:23 +0200] rev 9323
use the right macro for linux ram reporting
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:53:28 +0300] rev 9322
event to endgame when minions killed
koda [Sun, 07 Jul 2013 18:23:10 +0200] rev 9321
show sdl_mixer version in info page
Periklis Ntanasis <pntanasis@gmail.com> [Tue, 09 Jul 2013 22:24:29 +0300] rev 9320
game ends when professor dies
koda [Sun, 07 Jul 2013 14:45:08 +0200] rev 9319
allow to send chat messages with numpad enter key too (regression?)