move sdlmain_osx aside in its own folder so its include path is not contaminated
backout a few commits that desyncronized translations and broke physfs on 32 bit
fix
issue #664 ("Quick game will fail if the randomly chosen theme is a DLC/custom one")
fix mission 6 hiding cyborg (
issue #622)
adding some event-strings to german translation. most of these were suggested by Topf
http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html#deprecated-items - The Encoding key is deprecated.
yay no more linking workarounds (for statically linking physfs on 32 bit arch, bringing divd3 or stdc++ or gcc_s.so.1 dependencies)
- Fix
issue #521 by resending FULLMAPCONFIG on game finish to those who joined mid-game. Semitested.
- Fix a bunch of build warnings
those "Unknown property overflow" messages were kinda getting old, time to get rid of them. also fix a typo in changelog spotted by c_korn