QTfrontend/ammoSchemeModel.cpp
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Sat, 23 May 2009 18:26:16 +0000 nemo set Minefield to 150%, reduce fort distance by 512px
Sat, 23 May 2009 16:49:03 +0000 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Sun, 12 Apr 2009 18:55:35 +0000 unc0rr nemo's schemes patch
Sun, 12 Apr 2009 15:33:46 +0000 unc0rr Add Shoppa game scheme
Fri, 03 Apr 2009 16:35:59 +0000 unc0rr - Enable back border of drop-down list (by nemo)
Wed, 18 Mar 2009 21:43:22 +0000 unc0rr Add delete button and scheme selection combobox to scheme edit page
Wed, 18 Mar 2009 15:48:43 +0000 unc0rr Sync schemes config over net should work now (untested)
Mon, 16 Mar 2009 19:55:56 +0000 unc0rr - Some style changes by nemo
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Fri, 13 Mar 2009 21:39:59 +0000 unc0rr Scheme options work now
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