hedgewars/uGearsHandlersMess.pas
Tue, 21 Jan 2014 22:38:13 +0100 koda partial merge of the webgl branch
Fri, 17 Jan 2014 16:13:10 -0500 nemo Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
Fri, 17 Jan 2014 01:06:54 +0100 sheepluva update copyright to 2014
Fri, 10 Jan 2014 22:56:10 +0400 unc0rr Cake falls when loses ground
Fri, 10 Jan 2014 11:35:02 -0500 nemo keep velocity from fluttering between 2 and 3px / ms when falling...
Sun, 05 Jan 2014 10:54:03 +0400 unc0rr - Fix build via pas2c webgl
Sat, 04 Jan 2014 23:55:54 +0400 unc0rr merge default webgl
Mon, 30 Dec 2013 18:29:23 -0500 nemo missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics 0.9.20
Mon, 30 Dec 2013 14:56:47 -0500 nemo merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image 0.9.20
Sun, 29 Dec 2013 12:32:36 +0400 unc0rr Be friendly with pas2c
Sat, 28 Dec 2013 08:18:41 -0500 nemo also make drill much much less likely to explode on shallow angles
Fri, 27 Dec 2013 23:52:04 -0500 nemo reset X/Y too (make drill less explodey. mask fixes revealed an issue)
Wed, 25 Dec 2013 08:44:39 -0500 nemo give cake a tiny initial push so it does something useful in zerog
Mon, 23 Dec 2013 00:52:02 -0500 nemo make punch usable with no gravity lua
Sun, 22 Dec 2013 15:49:01 -0500 nemo stricter check of dY and collision
less more (0) -15 tip