gameServer/HWProtoLobbyState.hs
Fri, 23 Dec 2016 23:29:00 +0300 unc0rr Only registered players regain their teams on rejoin
Mon, 28 Dec 2015 23:37:44 +0300 unc0rr Allow server admins to join passworded/restricted rooms when it is really needed
Mon, 28 Dec 2015 09:06:29 +0300 unc0rr Allow only one query per session
Mon, 28 Dec 2015 08:43:38 +0300 unc0rr Don't send LIST command on join
Sun, 30 Aug 2015 18:03:44 +0300 unc0rr Restore player clan on rejoin (issue 934, not tested)
Sun, 30 Aug 2015 17:12:12 +0300 unc0rr Fix inverse paused state for spectators joining paused game (not tested)
Mon, 10 Aug 2015 03:53:11 +0200 sheepluva more copyright fixes
Sat, 01 Aug 2015 00:09:59 +0300 unc0rr Use helper function instead of ton of copypasta
Sat, 07 Feb 2015 00:19:54 +0300 unc0rr This should help with second rejoin bug. (reverting previous workaround over frontend bug and making a new one)
Tue, 30 Dec 2014 23:31:00 +0300 unc0rr Uhm... this seems to count as a workaround, not tested though
Fri, 24 Jan 2014 12:05:39 +0100 Gianfranco Costamagna Added copyrights to gameServer directory
Sat, 05 Jul 2014 15:28:32 +0400 unc0rr Restore teams in teams list on rejoin, should fix issues with second rejoin.
Wed, 02 Jul 2014 23:55:00 +0400 unc0rr Fix some issues with rejoining (rejoining client still desyncs though)
Thu, 26 Jun 2014 21:43:36 +0400 unc0rr Fix build, and also make protocol a bit more consistent and flexible (only in docs though, to be implemented)
Mon, 23 Jun 2014 23:50:08 +0400 unc0rr Inform engine if player is back after being disconnected
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