Mon, 19 Sep 2011 23:18:48 +0200 using fpc 2.7.1 in ios project file
koda [Mon, 19 Sep 2011 23:18:48 +0200] rev 5967
using fpc 2.7.1 in ios project file
Mon, 19 Sep 2011 23:49:20 +0200 also merge 0.9.16 in to make koda happy
sheepluva [Mon, 19 Sep 2011 23:49:20 +0200] rev 5966
also merge 0.9.16 in to make koda happy
Mon, 19 Sep 2011 23:25:13 +0200 merge the 2 heads. I hope I did it right. also I increased proto and ver number
sheepluva [Mon, 19 Sep 2011 23:25:13 +0200] rev 5965
merge the 2 heads. I hope I did it right. also I increased proto and ver number
Mon, 19 Sep 2011 14:17:33 -0400 return nil for position if no gear
nemo [Mon, 19 Sep 2011 14:17:33 -0400] rev 5964
return nil for position if no gear
Mon, 19 Sep 2011 19:12:19 +0200 fix mac compilation 0.9.16
koda [Mon, 19 Sep 2011 19:12:19 +0200] rev 5963
fix mac compilation
Sun, 18 Sep 2011 21:59:34 +0200 merge changes from 0.9.16 branch - I bet I just broke something XD
sheepluva [Sun, 18 Sep 2011 21:59:34 +0200] rev 5962
merge changes from 0.9.16 branch - I bet I just broke something XD
Mon, 19 Sep 2011 14:38:44 +0200 Added tag 0.9.16-release for changeset 74bc72746bec 0.9.16
koda [Mon, 19 Sep 2011 14:38:44 +0200] rev 5961
Added tag 0.9.16-release for changeset 74bc72746bec
Sun, 18 Sep 2011 21:46:00 +0200 make chatsection in game room stretch if space is available 0.9.16 0.9.16-release
sheepluva [Sun, 18 Sep 2011 21:46:00 +0200] rev 5960
make chatsection in game room stretch if space is available
Sun, 18 Sep 2011 21:06:09 +0200 another fix for a popup window that had no style 0.9.16
sheepluva [Sun, 18 Sep 2011 21:06:09 +0200] rev 5959
another fix for a popup window that had no style
Sun, 18 Sep 2011 16:46:26 +0200 set a default value for density that shouldn't lead to div by 0 0.9.16
sheepluva [Sun, 18 Sep 2011 16:46:26 +0200] rev 5958
set a default value for density that shouldn't lead to div by 0
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 +10000 tip