Sat, 06 Nov 2010 18:21:30 +0100 |
koda |
update ios port with new health modes, increase sd turns, new game modes, fixed bugs that prevented the creation of AI controlled teams, revisited update modes
|
file |
diff |
annotate
|
Fri, 05 Nov 2010 00:38:30 +0100 |
koda |
make the support page more portable
|
file |
diff |
annotate
|
Wed, 03 Nov 2010 00:48:42 +0100 |
koda |
i give up and disable rotation on the iphone; also fix smaller compilation issues
|
file |
diff |
annotate
|
Mon, 25 Oct 2010 22:19:00 +0200 |
koda |
the ios port is also iphone compatible
|
file |
diff |
annotate
|
Tue, 19 Oct 2010 23:58:27 +0200 |
koda |
use labels instead of images, should save ram and space
|
file |
diff |
annotate
|
Tue, 19 Oct 2010 21:55:49 +0200 |
koda |
ios version bump and other minor things
|
file |
diff |
annotate
|
Tue, 12 Oct 2010 05:06:30 +0200 |
koda |
minor stuff
|
file |
diff |
annotate
|
Sun, 10 Oct 2010 03:16:25 +0200 |
koda |
integrate nicely with external display
|
file |
diff |
annotate
|
Sun, 10 Oct 2010 02:06:42 +0200 |
koda |
some optimizations to drawing and fetching data of new ammomenu
|
file |
diff |
annotate
|
Thu, 07 Oct 2010 02:16:29 +0200 |
koda |
remove a useless field from weaponfile format
|
file |
diff |
annotate
|
Wed, 06 Oct 2010 02:31:04 +0200 |
koda |
use dynamic data from engine instead of using hardcoded values
|
file |
diff |
annotate
|
Thu, 30 Sep 2010 01:34:12 +0200 |
koda |
playing a bit with colors
|
file |
diff |
annotate
|
Sat, 18 Sep 2010 19:02:55 +0200 |
koda |
fix a small glitch in textfield cells and remove cheese from pro
|
file |
diff |
annotate
|
Sat, 04 Sep 2010 16:24:00 +0200 |
koda |
headers ftw, also right project file
Hedgewars-iOS-1.0
|
file |
diff |
annotate
|
Fri, 03 Sep 2010 02:03:44 +0200 |
koda |
also remove sinegun from the ifrontend for whatever reason
|
file |
diff |
annotate
|