2013-04-17 Switch to 'settings.ini'. Copies old ini file if necessary on startup.
unc0rr [Thu, 18 Apr 2013 00:41:27 +0400] rev 8918
Switch to 'settings.ini'. Copies old ini file if necessary on startup.
2013-04-17 why would we ever want to divide by 0?
nemo [Wed, 17 Apr 2013 11:24:06 -0400] rev 8917
why would we ever want to divide by 0?
2013-04-17 hwFloat division is ~1.6 times faster now
unc0rr [Wed, 17 Apr 2013 15:45:13 +0400] rev 8916
hwFloat division is ~1.6 times faster now
2013-04-17 Trivial optimization. Wonder if compiler was smart enough about it.
unc0rr [Wed, 17 Apr 2013 12:11:33 +0400] rev 8915
Trivial optimization. Wonder if compiler was smart enough about it.
2013-04-15 add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
sheepluva [Mon, 15 Apr 2013 22:26:30 +0200] rev 8914
add hedgehog tp svg as reference (as requested by nemo). feel free to improve :P
2013-04-15 Fix issue 603
unc0rr [Mon, 15 Apr 2013 23:26:48 +0400] rev 8913
Fix issue #603
2013-04-15 Implement issue 308 with '|' as separator
unc0rr [Mon, 15 Apr 2013 23:06:06 +0400] rev 8912
Implement issue #308 with '|' as separator
2013-04-14 let's go with what nemo suggests
koda [Sun, 14 Apr 2013 22:57:13 +0200] rev 8911
let's go with what nemo suggests
2013-04-14 Fix hedgehogs number desync. Now all desyncs except the one from issue 521 should be fixed. Please, test.
unc0rr [Mon, 15 Apr 2013 00:04:13 +0400] rev 8910
Fix hedgehogs number desync. Now all desyncs except the one from issue #521 should be fixed. Please, test.
2013-04-14 Check for admin role right in the sql statemenet
unc0rr [Sun, 14 Apr 2013 15:09:24 +0400] rev 8909
Check for admin role right in the sql statemenet
2013-04-13 let's try to kill the thread right away and protect the thread variable with a mutex
koda [Sat, 13 Apr 2013 20:34:30 +0200] rev 8908
let's try to kill the thread right away and protect the thread variable with a mutex
2013-04-13 added two security flags to windows linking
koda [Sat, 13 Apr 2013 20:13:52 +0200] rev 8907
added two security flags to windows linking
2013-04-12 I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
nemo [Fri, 12 Apr 2013 12:44:14 -0400] rev 8906
I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
2013-04-11 New hwSqrt implementation which is 46/19 times faster than the old one!
unc0rr [Thu, 11 Apr 2013 23:20:56 +0400] rev 8905
New hwSqrt implementation which is 46/19 times faster than the old one!
2013-04-20 CASE FOLDING!!! 0.9.19
koda [Sat, 20 Apr 2013 02:17:53 +0200] rev 8904
CASE FOLDING!!! Never ever commit files with the same name and different casing
2013-04-11 Reduce AI skills more on high Level values
unc0rr [Thu, 11 Apr 2013 16:19:30 +0400] rev 8903
Reduce AI skills more on high Level values
2013-04-17 fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p 0.9.19
sheepluva [Wed, 17 Apr 2013 14:57:56 +0200] rev 8902
fix for issue #599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p
2013-04-10 implementation of a restart-game button. location and appearance is not final :P
thunderstruck [Wed, 10 Apr 2013 22:52:38 +0200] rev 8901
implementation of a restart-game button. location and appearance is not final :P
2013-04-16 whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error? 0.9.19
sheepluva [Tue, 16 Apr 2013 19:53:52 +0200] rev 8900
whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error?
2013-04-10 This isn't necessary anymore
unc0rr [Wed, 10 Apr 2013 22:59:40 +0400] rev 8899
This isn't necessary anymore
2013-04-16 fix for Issue 611: Engine crash in portal code 0.9.19
sheepluva [Tue, 16 Apr 2013 17:31:39 +0200] rev 8898
fix for issue #611: Engine crash in portal code
2013-04-10 - Revert server workaround over desync from r98e2dbdda8c0
unc0rr [Wed, 10 Apr 2013 22:48:14 +0400] rev 8897
- Revert server workaround over desync from r98e2dbdda8c0 - Don't allow more than 48 hedgehogs
2013-04-16 make cleaver icon hint at that fact that you have 2 of them 0.9.19
sheepluva [Tue, 16 Apr 2013 12:24:13 +0200] rev 8896
make cleaver icon hint at that fact that you have 2 of them
2013-04-10 Change collision detection with current hedgehog
jaree [Wed, 10 Apr 2013 07:44:51 +0300] rev 8895
Change collision detection with current hedgehog
2013-04-16 description tweaks 0.9.19
sheepluva [Tue, 16 Apr 2013 12:00:06 +0200] rev 8894
description tweaks
2013-04-09 Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
unc0rr [Wed, 10 Apr 2013 00:13:26 +0400] rev 8893
Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
2013-04-15 fix octorama preview 0.9.19
sheepluva [Mon, 15 Apr 2013 19:53:35 +0200] rev 8892
fix octorama preview
2013-04-08 - Better fix to friends joins/quits highlighting problem
unc0rr [Mon, 08 Apr 2013 23:34:12 +0400] rev 8891
- Better fix to friends joins/quits highlighting problem - Fix build with .pro
2013-04-15 french translations 0.9.19
Matisumi [Mon, 15 Apr 2013 19:25:19 +0200] rev 8890
french translations
2013-04-07 Merge.
dag10 [Sun, 07 Apr 2013 19:43:18 -0400] rev 8889
Merge.
2013-04-15 add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva 0.9.19
Randy [Mon, 15 Apr 2013 18:27:35 +0200] rev 8888
add fruit theme svg sources; btw... in last commit I meant to type "splash", not "slash", sorry --sheepluva
2013-04-07 merge
sheepluva [Sun, 07 Apr 2013 22:53:40 +0200] rev 8887
merge
2013-04-07 Fixed map preview overlap on certain locales (Fixes issue 549).
dag10 [Sun, 07 Apr 2013 19:42:02 -0400] rev 8886
Fixed map preview overlap on certain locales (Fixes issue #549). Fixed overlapping of team selection widget and game cfg widget.
2013-04-15 fixed slash for fruit theme 0.9.19
Randy [Mon, 15 Apr 2013 17:48:14 +0200] rev 8885
fixed slash for fruit theme
2013-04-07 set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
nemo [Sun, 07 Apr 2013 16:35:48 -0400] rev 8884
set translucency on fruit theme water, clamp size to even number (same sdl window resize) and honouring min size, reduce calls to dmgmod a bit
2013-04-14 engine translation update, french 0.9.19
Matisumi [Sun, 14 Apr 2013 21:51:53 +0200] rev 8883
engine translation update, french
2013-04-06 fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
koda [Sat, 06 Apr 2013 02:11:02 +0200] rev 8882
fix 'failed to install translation' message when misc/locale in hedgewars.ini is empty (which is *always* when 'system default' is selected)
2013-04-14 cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD 0.9.19
sheepluva [Sun, 14 Apr 2013 12:25:24 +0200] rev 8881
cleaning up my own mess, turned out the italian translation has more descriptions than the english one XD
2013-04-05 reintroduce the notice for restarting frontend after changing language
koda [Sat, 06 Apr 2013 01:19:47 +0200] rev 8880
reintroduce the notice for restarting frontend after changing language
2013-04-14 cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 ) 0.9.19
sheepluva [Sun, 14 Apr 2013 12:11:02 +0200] rev 8879
cleaning up nemo's mess :P ( re3407eef6b5474b2a3ea49ea49e354dc05144005 )
2013-04-05 check for network for feedback dialog too
koda [Sat, 06 Apr 2013 01:11:49 +0200] rev 8878
check for network for feedback dialog too
2013-04-13 remove delays from "one of everything" weaponset 0.9.19
mikade [Sat, 13 Apr 2013 19:31:31 +0200] rev 8877
remove delays from "one of everything" weaponset it doesn't make sense to have the default delays on stuff like baseball bat, cake etc. when you can just use melons/hellish grenades etc. straight from the go
2013-04-05 reintroduce the notification message in case you access dlc page without internet connection
koda [Sat, 06 Apr 2013 01:02:28 +0200] rev 8876
reintroduce the notification message in case you access dlc page without internet connection
2013-04-13 remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger. 0.9.19
sheepluva [Sat, 13 Apr 2013 19:11:52 +0200] rev 8875
remove low grav from fort mode since players might not appreciate it if they just want to play a quick regular forts match against a challenger. fix typo
2013-04-05 fix displaying the right version of windows in system info
koda [Fri, 05 Apr 2013 22:57:31 +0200] rev 8874
fix displaying the right version of windows in system info
2013-04-11 IT translation file completed. 0.9.19
Marco Bresciani [Thu, 11 Apr 2013 18:39:17 +0200] rev 8873
IT translation file completed.
2013-06-13 close branch cmake_pascal
koda [Thu, 13 Jun 2013 22:50:33 +0200] rev 8872
close branch
2013-04-05 feedback, display ram size in MB
koda [Fri, 05 Apr 2013 22:46:48 +0200] rev 8871
feedback, display ram size in MB
2013-04-12 remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater) 0.9.19
sheepluva [Fri, 12 Apr 2013 21:41:55 +0200] rev 8870
remove bioshock3-reference on hedgehogs drowning (unlike its predecessors, it turned out to not take place underwater)
2013-04-29 add useful variables for non-Makefile generators to set where we want our stuff built cmake_pascal
koda [Tue, 30 Apr 2013 01:47:30 +0200] rev 8869
add useful variables for non-Makefile generators to set where we want our stuff built
2013-04-05 little feedback rewording
koda [Fri, 05 Apr 2013 22:40:44 +0200] rev 8868
little feedback rewording
2013-04-07 Hats! 0.9.19
Randy [Sun, 07 Apr 2013 23:46:50 +0200] rev 8867
Hats!
2013-04-29 this makes Xcode generator test pass cmake_pascal
koda [Tue, 30 Apr 2013 01:43:47 +0200] rev 8866
this makes Xcode generator test pass
2013-04-05 use SDL_Threads everywhere
koda [Fri, 05 Apr 2013 18:25:23 +0200] rev 8865
use SDL_Threads everywhere The trick was to mark the threaded functions as cdecl and load arguments correctly. This allows us to: - drop a few ifdefs; - use integrated waiting code; - remove some whitespaces \o/; - fix bug #591.
2013-04-07 small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :) 0.9.19
sheepluva [Sun, 07 Apr 2013 17:35:57 +0200] rev 8864
small engine translation updates. Thanks to community members 'Wuzzy' and 'Flandre Scarlet' for their suggestions :)
2013-04-29 fpc sysroot should belong to user configuration cmake_pascal
koda [Tue, 30 Apr 2013 01:43:00 +0200] rev 8863
fpc sysroot should belong to user configuration
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