unc0rr [Wed, 28 Dec 2011 18:40:02 +0300] rev 6535
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
nemo [Tue, 27 Dec 2011 14:14:26 -0500] rev 6534
Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
ChipHome [Tue, 20 Dec 2011 16:13:17 -0500] rev 6533
Italian update
nemo [Sat, 17 Dec 2011 13:12:33 -0500] rev 6532
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
nemo [Thu, 15 Dec 2011 12:57:26 -0500] rev 6531
Remove density adjustment in ammoshove. Means a mine and a barrel will be batted same distance again.
nemo [Thu, 15 Dec 2011 11:06:36 -0500] rev 6530
Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3)
Henek [Mon, 12 Dec 2011 19:23:05 +0100] rev 6529
added SetAmmoStore to lua for convinience
koda [Mon, 12 Dec 2011 00:10:55 +0100] rev 6528
added 'loaded locale' message, other minor things
koda [Mon, 12 Dec 2011 00:10:11 +0100] rev 6527
finally hook the engine localization on ios
Resoow [Sun, 11 Dec 2011 23:20:59 +0100] rev 6526
GCI task: iOS _languages_ 2 (Bulgarian)
m4tx [Sun, 11 Dec 2011 23:15:06 +0300] rev 6525
[GCI] backz task: unify the back button functionality, avoid using the save button
koda [Sun, 11 Dec 2011 19:57:04 +0100] rev 6524
make sure to stop music before freeing it
Henek [Sun, 11 Dec 2011 14:52:02 +0100] rev 6523
enable lua to also set rope length percent
sheepluva [Sat, 10 Dec 2011 04:10:32 +0100] rev 6522
removing my reserved hat.
also using this commit to test whether CIA.vc notification directly by google-code works (so that you don't have to rely on my server doing this anymore)
see http://cia.vc/blog/2009/03/google-revisited/