hedgewars/uGears.pas
Sat, 16 Aug 2008 11:22:34 +0000 unc0rr Start seduction weapon implementation
Wed, 13 Aug 2008 16:52:04 +0000 unc0rr Some adjusting... it still doesn't solve problem fully
Tue, 12 Aug 2008 19:41:16 +0000 unc0rr Fix pickhammer and kamikaze
Wed, 30 Jul 2008 12:14:24 +0000 unc0rr - Some physics changes
Sun, 27 Jul 2008 14:59:34 +0000 unc0rr Fix hedgehog animation when use blowtorch
Sun, 27 Jul 2008 14:05:17 +0000 unc0rr Finish cake implementation
Sun, 27 Jul 2008 13:44:04 +0000 unc0rr - Cake sits down before exploding
Sun, 27 Jul 2008 13:32:44 +0000 unc0rr Animate falling and waking up cake
Sun, 27 Jul 2008 12:57:15 +0000 unc0rr - Animate cake walking
Fri, 25 Jul 2008 22:28:22 +0000 unc0rr Show cake rotated correct angle
Fri, 25 Jul 2008 13:52:35 +0000 unc0rr First implementation of the Cake weapon
Fri, 25 Jul 2008 10:56:05 +0000 unc0rr Stubs for spider weapon
Tue, 08 Jul 2008 12:53:07 +0000 unc0rr Fix warning
Mon, 07 Jul 2008 13:06:25 +0000 unc0rr Update copyright headers a bit
Sun, 06 Jul 2008 23:44:56 +0000 unc0rr Fix another regression arising from splitting switchhedgehog
Sun, 06 Jul 2008 23:32:10 +0000 unc0rr Add message for sudden death
Sun, 06 Jul 2008 23:04:35 +0000 unc0rr Oops, proper fix now
Sun, 06 Jul 2008 22:55:24 +0000 unc0rr Fix net game regression
Sun, 06 Jul 2008 21:52:07 +0000 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
Sun, 06 Jul 2008 20:02:42 +0000 unc0rr Fix timings regression
Sun, 06 Jul 2008 19:31:12 +0000 unc0rr Water rises after 25 mins of round, health is decreased after 20 mins
Sun, 06 Jul 2008 17:45:16 +0000 unc0rr - Prepare for sudden death implementation
Sat, 05 Jul 2008 14:13:13 +0000 unc0rr Draw explosions for every kind of explosion
Fri, 04 Jul 2008 14:40:52 +0000 unc0rr Testing explosion particles implementation
Fri, 27 Jun 2008 17:22:15 +0000 unc0rr Further work on taunts
Thu, 26 Jun 2008 19:39:26 +0000 unc0rr Start implementing waves
Thu, 19 Jun 2008 19:53:03 +0000 unc0rr Fix bad sprite when you jump and get hit
Wed, 18 Jun 2008 20:43:34 +0000 unc0rr - Fix firepunch sprite direction when use in high jump
Wed, 18 Jun 2008 20:16:25 +0000 unc0rr Damaged hedgehog rotates when its speed is far enough from zero
Wed, 18 Jun 2008 19:34:06 +0000 unc0rr Damaged hedgehog animation
Wed, 18 Jun 2008 18:57:34 +0000 unc0rr Winners clan hedgehogs smiling with big smile
Wed, 18 Jun 2008 18:46:11 +0000 unc0rr Whip animation
Wed, 18 Jun 2008 18:25:31 +0000 unc0rr Update first aid animation
Wed, 18 Jun 2008 18:12:45 +0000 unc0rr Draw explosion on kamikaze
Tue, 17 Jun 2008 20:00:01 +0000 unc0rr Implement drowning hedgehog sprite
Tue, 17 Jun 2008 18:45:21 +0000 unc0rr Hedgehogs on the left side of the map look to the right and vice-versa
Tue, 17 Jun 2008 18:10:15 +0000 unc0rr In forts mode, hedgehogs on the left look at the right, and vice-versa
Tue, 17 Jun 2008 16:29:56 +0000 unc0rr Small grenade physics change
Mon, 16 Jun 2008 20:40:59 +0000 unc0rr - Bots can use mortar
Wed, 11 Jun 2008 15:42:53 +0000 unc0rr Use kamiakze sprite
Mon, 09 Jun 2008 20:34:45 +0000 unc0rr Kamikaze weapon
Mon, 09 Jun 2008 15:09:37 +0000 unc0rr Ooops, actual fix
Mon, 09 Jun 2008 15:08:54 +0000 unc0rr Fix Baseball, whip, firepunch attacking on slope
Fri, 06 Jun 2008 16:14:23 +0000 unc0rr Draw tags a bit higher due to hats introduction
Sun, 01 Jun 2008 20:01:45 +0000 unc0rr - Quick hack for hats
Fri, 30 May 2008 21:27:03 +0000 unc0rr Fix hedgehog jump animation after turn end
Wed, 28 May 2008 18:54:45 +0000 unc0rr Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 unc0rr Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 unc0rr - Show crosshair while rope swinging
Tue, 27 May 2008 14:32:55 +0000 unc0rr Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 unc0rr Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 unc0rr Idle hedgehog animation
Wed, 21 May 2008 20:22:51 +0000 unc0rr Use firepunch sprite
Tue, 13 May 2008 20:00:48 +0000 unc0rr Initial support for attacking from rope
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 unc0rr Initial implementation of mortar
Thu, 08 May 2008 20:30:34 +0000 unc0rr Fix handling '/skip' command during net game
Thu, 08 May 2008 18:02:52 +0000 unc0rr - Some changes in clusters initialization
Thu, 08 May 2008 12:04:13 +0000 unc0rr Set radius for clusters of clusterbomb
Sun, 27 Apr 2008 11:40:22 +0000 unc0rr Update copyright info in source files headers
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