Wed, 17 Feb 2016 23:27:13 +0100 |
antonc27 |
- Small refactoring for seed generation on iOS side
|
file |
diff |
annotate
|
Tue, 20 Oct 2015 23:56:31 +0200 |
antonc27 |
- Retrieving language ID moved to HWUtils
ios-revival
|
file |
diff |
annotate
|
Wed, 14 Oct 2015 21:25:49 +0200 |
antonc27 |
- Better random number generation for front-end: random() replaced with arc4random_uniform()
ios-revival
|
file |
diff |
annotate
|
Thu, 10 Sep 2015 01:49:15 +0200 |
antonc27 |
- Refactoring in order to remove some warning related to using of int instead of NSInteger
ios-revival
|
file |
diff |
annotate
|
Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
Wed, 03 Apr 2013 00:46:19 +0200 |
koda |
ios compiles again (using an old version of sdl)
|
file |
diff |
annotate
|
Wed, 27 Jun 2012 01:25:26 +0200 |
koda |
updated ios project file
|
file |
diff |
annotate
|
Thu, 10 May 2012 23:21:56 +0200 |
koda |
the ios port runs again, although with a few things to sort out
|
file |
diff |
annotate
|
Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
|
file |
diff |
annotate
|
Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
|
file |
diff |
annotate
|
Fri, 17 Feb 2012 18:23:36 +0100 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
Sun, 20 Nov 2011 19:07:59 +0100 |
koda |
SDL included some of our patches mainstream
|
file |
diff |
annotate
|
Fri, 11 Nov 2011 01:40:23 +0100 |
koda |
further engine interaction refactoring
|
file |
diff |
annotate
|
Wed, 02 Nov 2011 17:42:52 +0100 |
koda |
better
|
file |
diff |
annotate
|
Mon, 31 Oct 2011 03:08:16 +0100 |
koda |
unified the objc game state in a single place, which allowed some optimization to ObjcExport class (and more)
|
file |
diff |
annotate
|