Mitchell Kember <mk12360@gmail.com> [Fri, 30 Nov 2012 15:29:09 -0500] rev 8147
Use same macro for hiding video record button and keybinding
Modified my previous patch to use the already-in-place VIDEOREC macro (used previously just for hiding the button on the main menu) instead of creating another one.
https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213
m4tx [Fri, 30 Nov 2012 07:42:28 +0100] rev 8146
GCI2012: Lowercase CMake functions (main files only)
Joe Doyle (Ginto8) <ginto8@gmail.com> [Thu, 29 Nov 2012 23:23:19 -0500] rev 8145
Move global variables to units that use them
Mitchell Kember <mk12360@gmail.com> [Thu, 29 Nov 2012 19:44:18 -0500] rev 8144
Google Code-in: Hide "video record" keybind option
Removes the recording keybinding option using preprocessor conditions when it is unavailable. This includes when Hedgewars is being built either with the recording feature explicitly disabled or when FFMPEG/LibAV were not found.
https://google-melange.appspot.com/gci/task/view/google/gci2012/7948213
Joe Doyle (Ginto8) <ginto8@gmail.com> [Thu, 29 Nov 2012 23:13:06 -0500] rev 8143
Remove unused global variables
nemo [Thu, 29 Nov 2012 14:48:38 -0500] rev 8142
*sigh*
unc0rr [Fri, 30 Nov 2012 18:19:52 +0400] rev 8141
merge
unc0rr [Thu, 29 Nov 2012 22:50:08 +0400] rev 8140
A bit of refactoring
unc0rr [Fri, 30 Nov 2012 12:12:49 +0400] rev 8139
Use HW_TEAMCOLOR_ARRAY from frontlib
Chris Wong <lambda.fairy@gmail.com> [Thu, 29 Nov 2012 14:02:28 +1300] rev 8138
Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
unc0rr [Fri, 30 Nov 2012 11:40:37 +0400] rev 8137
Merge
zero579911 [Thu, 29 Nov 2012 04:57:35 +0100] rev 8136
GCI: use player's name for the default team
task: http://www.google-melange.com/gci/task/view/google/gci2012/8007227
note:
these bugs were NOT introduced by this:
- double confirmation on team removal
- team addition fails
Medo <smaxein@googlemail.com> [Fri, 30 Nov 2012 15:16:14 +0100] rev 8135
Fixed flib_weaponset_create creating an empty weaponset (for real this time :P)
nemo [Thu, 29 Nov 2012 14:47:36 -0500] rev 8134
unbreak linking pending some fix or other by koda. this is the same thing video recording still does.
unc0rr [Tue, 27 Nov 2012 10:05:24 +0400] rev 8133
Some fixes
Medo <smaxein@googlemail.com> [Tue, 27 Nov 2012 21:21:14 +0100] rev 8132
Added default weaponset to frontlib hwconsts
Now the weaponset create function can actually do what it promises and create
a default set instead of an empty one :)
nemo [Wed, 28 Nov 2012 10:57:07 -0500] rev 8131
merge
unc0rr [Tue, 27 Nov 2012 00:29:41 +0400] rev 8130
No more crashes when running quick game
Bryan Dunsmore [Wed, 28 Nov 2012 11:57:39 +0100] rev 8129
GCI2012: Empty list help text (
issue #375)
unc0rr [Mon, 26 Nov 2012 00:28:47 +0400] rev 8128
Try to setup weapon sets for quick game
unc0rr [Wed, 28 Nov 2012 00:27:30 +0400] rev 8127
Remove limit on hedgehogs number
unc0rr [Mon, 26 Nov 2012 00:09:54 +0400] rev 8126
Merge from default to have recent fixes
unc0rr [Mon, 26 Nov 2012 11:34:54 +0400] rev 8125
koda, koda... could have checked your claims
koda [Sat, 24 Nov 2012 18:31:49 +0100] rev 8124
link physfs on ios, add its library and (most importantly) implement automatic dependencies resolution
jose1711 [Sat, 24 Nov 2012 14:29:47 +0100] rev 8123
Updated Slovak translation
koda [Sat, 24 Nov 2012 18:30:59 +0100] rev 8122
add ios project to physfs
jose1711 [Sat, 24 Nov 2012 12:32:37 +0100] rev 8121
merge
koda [Sat, 24 Nov 2012 05:17:40 +0100] rev 8120
INSTALL and README updates
koda [Sat, 24 Nov 2012 01:30:46 +0100] rev 8119
physfs: no carbon depency on osx, add cdecl attributes on extra functions
jose1711 [Fri, 23 Nov 2012 23:27:34 +0100] rev 8118
Updated Slovak translation
unc0rr [Sat, 24 Nov 2012 00:28:32 +0400] rev 8117
Load sounds with the help of physfsrwops library
koda [Sun, 02 Dec 2012 00:03:16 +0100] rev 8116
merge
unc0rr [Fri, 23 Nov 2012 16:19:01 +0400] rev 8115
Refactor identifiers names
koda [Sat, 01 Dec 2012 04:39:31 +0100] rev 8114
GCI2012: Check for Clang Version in CMake
Bryan Dunsmore <dunsmoreb@gmail.com> [Sat, 01 Dec 2012 15:52:36 -0600] rev 8113
Refactor Clang module.
unc0rr [Fri, 23 Nov 2012 16:17:06 +0400] rev 8112
Implement QAbstractFileEngine::FastReadLineExtension
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 21:28:40 -0600] rev 8111
Move version check of Clang to CMakeLists.
unc0rr [Fri, 23 Nov 2012 16:16:02 +0400] rev 8110
Use alternative way of checking for file end. Also refactor this code a bit.
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 20:00:58 -0600] rev 8109
Move code for Clang to separate CMake module.
Bryan Dunsmore <dunsmoreb@gmail.com> [Fri, 30 Nov 2012 20:04:15 -0600] rev 8108
Move code for Clang to separate CMake module.
unc0rr [Fri, 23 Nov 2012 13:08:50 +0400] rev 8107
Bring ansistrings back
unc0rr [Mon, 26 Nov 2012 00:06:42 +0400] rev 8106
Oops, temporary objects involved
koda [Sat, 24 Nov 2012 04:27:31 +0100] rev 8105
ok at least pas2c now parses allnots.......
koda [Fri, 23 Nov 2012 10:43:15 +0100] rev 8104
show console on win when debugging to see frontend messages
unc0rr [Sun, 25 Nov 2012 22:17:11 +0400] rev 8103
Convert HWTeam to be a wrapper to flib_team
koda [Thu, 22 Nov 2012 10:28:07 +0100] rev 8102
update var name
unc0rr [Thu, 22 Nov 2012 23:20:56 +0400] rev 8101
Oops, sorry, libphysfs.dll
unc0rr [Sun, 25 Nov 2012 01:13:51 +0400] rev 8100
- frontlib loads team config via physfs
- some more work on frontlib port
koda [Thu, 22 Nov 2012 01:47:09 +0100] rev 8099
throw in some 'nots' trying to restore pas2c functionality
unc0rr [Thu, 22 Nov 2012 15:24:10 +0400] rev 8098
- Fix saving .ini files
- Fix frontend effects value loading
- Fix some places working with files not via physfs
unc0rr [Sat, 24 Nov 2012 00:07:05 +0400] rev 8097
Remove debug messages
koda [Thu, 22 Nov 2012 00:41:53 +0100] rev 8096
updated branch
koda [Thu, 22 Nov 2012 02:15:23 +0100] rev 8095
revisit the debugfile section
unc0rr [Thu, 22 Nov 2012 23:19:01 +0400] rev 8094
Fix some frontlib bugs
koda [Wed, 21 Nov 2012 23:34:54 +0100] rev 8093
moar cmake cleanup, use message(WARNING ...) where appropriate
unc0rr [Thu, 22 Nov 2012 01:19:16 +0400] rev 8092
Try to use map preview facilities:
- HWGame and HWRecorder are completely broken
- HWMap should work, but doesn't