sheepluva [Thu, 21 Mar 2013 11:51:13 +0100] rev 8760
enable/fix links on about page. why don't people test that stuff when they insert it? it's just one click...
sheepluva [Wed, 20 Mar 2013 23:18:46 +0100] rev 8759
add lobby chat features to room chat
TODO: fix player info
koda [Mon, 18 Mar 2013 16:38:46 +0100] rev 8758
better support for cmake directory and fpc output paths
unc0rr [Wed, 20 Mar 2013 09:13:05 +0400] rev 8757
Add space for better visual performance
koda [Mon, 18 Mar 2013 12:30:09 +0100] rev 8756
move paths setup inside cmake_lang files
Randi [Tue, 19 Mar 2013 22:47:22 -0400] rev 8755
Eiffel Tower fort
koda [Mon, 18 Mar 2013 10:06:07 +0100] rev 8754
this should make cmake-pascal stuff work on linux too
sheepluva [Tue, 19 Mar 2013 22:19:28 +0100] rev 8753
fix ancient issue with hedgehogs sliding through/into think gaps; fixes
issue #542; could and should be optimized (also to make sure that hogs can't slide through little pixel turds) - feel free to do so =P
koda [Mon, 18 Mar 2013 02:07:58 +0100] rev 8752
with lot of hackery, use add_executable on pascal files, SUCCSS
nemo [Mon, 18 Mar 2013 12:13:46 -0400] rev 8751
More flagging of Land values. Also use less than for tests of non-terrain, instead of "and $FF00 = 0". Saves a couple of ops, which actually matters a small amount in a few places.
koda [Mon, 18 Mar 2013 00:58:13 +0100] rev 8750
barebone cmake config file to support pascal files, based off plplot's ada files
koda [Sun, 17 Mar 2013 22:02:57 +0100] rev 8749
add one button to improve sharing of hwplay:// schemes
koda [Sun, 17 Mar 2013 20:50:02 +0100] rev 8748
help text for pagenetserver
koda [Sun, 17 Mar 2013 20:43:33 +0100] rev 8747
do not host server on well-known ports
koda [Sun, 17 Mar 2013 19:57:52 +0100] rev 8746
use SDL keycode for shortcuts (doesn't fix layout issues)
koda [Sun, 17 Mar 2013 18:42:28 +0100] rev 8745
ingore moar keys
nemo [Sun, 17 Mar 2013 14:09:54 -0400] rev 8744
Add some flags for a few of the magic Land values
nemo [Sun, 17 Mar 2013 10:25:19 -0400] rev 8743
useless test
nemo [Sun, 17 Mar 2013 10:13:14 -0400] rev 8742
Key returned 0 for arrows under linux. Sym works, clearer anyway.
koda [Sun, 17 Mar 2013 01:36:04 +0100] rev 8741
linux keycodes differ from osx's
koda [Sun, 17 Mar 2013 01:34:24 +0100] rev 8740
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda [Sun, 17 Mar 2013 01:26:40 +0100] rev 8739
less cryptic text insertion
koda [Sun, 17 Mar 2013 01:15:22 +0100] rev 8738
gather a few common code
koda [Sun, 17 Mar 2013 01:11:05 +0100] rev 8737
implement up and down keys to navigate in the chat history, needs testing over network
koda [Sat, 16 Mar 2013 23:54:11 +0100] rev 8736
don't display squares when pressing arrow keys in chat
koda [Sat, 16 Mar 2013 23:50:50 +0100] rev 8735
formatting
koda [Sat, 16 Mar 2013 23:29:50 +0100] rev 8734
do not hardcode CMAKE_INSTALL_PREFIX for windows, but rather put it in the script, so that custom build setups still work
unc0rr [Sun, 17 Mar 2013 00:18:38 +0400] rev 8733
Hard math to fix
issue #571. Well, not really hard math,
just checking if vector is in opposite direction and trait
that as a special case when removing rope dividing point
(this could only happens when rope sticks to land outline,
so this basically fixes a bug in another bug).