Thu, 25 Apr 2019 21:25:16 +0200 Escape HTML chars in stats screen
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:25:16 +0200] rev 14837
Escape HTML chars in stats screen
Thu, 25 Apr 2019 21:24:27 +0200 Frontend: Force plain text mode for many message windows
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 21:24:27 +0200] rev 14836
Frontend: Force plain text mode for many message windows
Thu, 25 Apr 2019 21:32:22 +0300 add redirect message
alfadur [Thu, 25 Apr 2019 21:32:22 +0300] rev 14835
add redirect message
Thu, 25 Apr 2019 19:58:52 +0200 Merge alfadur's Opus commit and more
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:58:52 +0200] rev 14834
Merge alfadur's Opus commit and more
Thu, 25 Apr 2019 19:44:14 +0200 Fix some Qt<->SDL key mappings
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:44:14 +0200] rev 14833
Fix some Qt<->SDL key mappings
Thu, 25 Apr 2019 19:42:19 +0200 Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
Wuzzy <Wuzzy2@mail.ru> [Thu, 25 Apr 2019 19:42:19 +0200] rev 14832
Add lookup table for Hedgewars key IDs instead of generating IDs on the fly This makes sure the key IDs never change. Previous implementation abused SDL_GetScancodeName to generate the IDs programmatically, which was not reliable and explicitly adviced against in the SDL documentation <https://wiki.libsdl.org/SDL_GetScancodeName#Remarks>.
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