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project_files/HedgewarsMobile/Classes/CreationChamber.m
Sat, 08 Oct 2011 21:17:24 +0200
koda
convert creation chamber functions to class methods
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Thu, 22 Sep 2011 01:02:57 +0200
koda
create the ios schemes programmatically
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Tue, 23 Aug 2011 09:23:45 +0200
koda
ok this makes no sense now, remove 'enhanced' option from ios
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Tue, 23 Aug 2011 03:46:17 +0200
koda
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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Sun, 24 Jul 2011 19:14:56 +0200
koda
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
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Sun, 03 Jul 2011 18:22:07 +0200
koda
copy pasta fail
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Thu, 12 May 2011 23:00:26 +0200
koda
some general tweaks (more intelligent use of macros and more caching)
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