QTfrontend/hwform.cpp
Sat, 07 Oct 2017 03:43:06 +0200 Wuzzy Rework weapon scheme handling in frontend and fix a couple of bugs
Mon, 02 Oct 2017 16:45:19 -0400 nemo fine. I will
Mon, 02 Oct 2017 21:39:19 +0200 Wuzzy Reduce number of initial teams: 4 human, 2 AI teams
Mon, 02 Oct 2017 20:59:40 +0200 Wuzzy Create 5 human teams + 5 AI teams on first start
Sat, 22 Apr 2017 22:23:49 +0200 sheepluva fix campaign missions not showing up for me
Fri, 21 Apr 2017 17:54:28 +0200 Wuzzy Only select from default graves and forts for new themes
Thu, 13 Apr 2017 15:18:07 +0200 Wuzzy Refactor team name generator
Thu, 13 Apr 2017 06:25:41 +0200 Wuzzy Randomize forts and graves in new teams
Thu, 13 Apr 2017 05:44:23 +0200 Wuzzy Add 4 teams on first start of Hedgewars
Mon, 10 Apr 2017 23:32:03 +0200 Wuzzy Use the same link color consistently in frontend
Mon, 10 Apr 2017 21:42:53 +0200 Wuzzy Prevent frontend from starting game w/ >48 hogs
Tue, 22 Nov 2016 17:02:20 +0100 Wuzzy Align drop-down text of unfinished campaign missions with finished icons
Wed, 13 Apr 2016 14:39:17 +0200 Wuzzy Mission recategorization into trainings, challenges and scenarios.
Wed, 04 May 2016 09:19:44 +0200 Wuzzy Don't show AI-controlled teams in campaigns page
Wed, 04 May 2016 08:44:53 +0200 Wuzzy Make campaign mission names translatable
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