changing build files without testing the change is fun, isn't it? especially for trivial things that would take less than 10 seconds to test :p
Make poison damage possibly variable (might as well since effects is a count). Scripts might find it handy.
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous
r2a1483d91977 and was introduced by
r7d925e82e572