Mon, 11 May 2009 21:20:21 +0000 Oops, some debug stuff left
unc0rr [Mon, 11 May 2009 21:20:21 +0000] rev 2046
Oops, some debug stuff left
Mon, 11 May 2009 21:19:47 +0000 - Fix network (my crappy fault, triggered by nemo's patch)
unc0rr [Mon, 11 May 2009 21:19:47 +0000] rev 2045
- Fix network (my crappy fault, triggered by nemo's patch) - Do some good things for engine
Mon, 11 May 2009 19:42:29 +0000 Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
unc0rr [Mon, 11 May 2009 19:42:29 +0000] rev 2044
Remove unnecessary loop in speechbubble code, thus removing use-after-freeing bug
Mon, 11 May 2009 18:57:39 +0000 Don't accept 'team gone' command right after 'next turn' cmd
unc0rr [Mon, 11 May 2009 18:57:39 +0000] rev 2043
Don't accept 'team gone' command right after 'next turn' cmd
Mon, 11 May 2009 18:56:55 +0000 Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
nemo [Mon, 11 May 2009 18:56:55 +0000] rev 2042
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
Sat, 09 May 2009 11:57:47 +0000 - Fix previous commit
unc0rr [Sat, 09 May 2009 11:57:47 +0000] rev 2041
- Fix previous commit - Allow up to 48 hedgehogs on bamboo plinko map
Sat, 09 May 2009 11:56:46 +0000 - Fix for desyncs when player exits
unc0rr [Sat, 09 May 2009 11:56:46 +0000] rev 2040
- Fix for desyncs when player exits - Effect for gone team: all hedgehogs assume damage == health, then die not tested
Fri, 08 May 2009 18:20:06 +0000 Try to prevent locale problems:
unc0rr [Fri, 08 May 2009 18:20:06 +0000] rev 2039
Try to prevent locale problems: - Consider only strings starting from numbers - Fill strings with en locale first
Fri, 08 May 2009 18:18:39 +0000 English stubs for new weps
nemo [Fri, 08 May 2009 18:18:39 +0000] rev 2038
English stubs for new weps
Fri, 08 May 2009 18:17:08 +0000 Missing swedish weapon names
nemo [Fri, 08 May 2009 18:17:08 +0000] rev 2037
Missing swedish weapon names
Fri, 08 May 2009 18:15:39 +0000 Mine icon for game scheme mine count
nemo [Fri, 08 May 2009 18:15:39 +0000] rev 2036
Mine icon for game scheme mine count
Fri, 08 May 2009 01:56:20 +0000 patch to prior checkin
nemo [Fri, 08 May 2009 01:56:20 +0000] rev 2035
patch to prior checkin
Fri, 08 May 2009 01:49:11 +0000 david_ac adding a commandline parameter for the data dir, as requested by svenstaro
nemo [Fri, 08 May 2009 01:49:11 +0000] rev 2034
david_ac adding a commandline parameter for the data dir, as requested by svenstaro
Thu, 07 May 2009 23:57:39 +0000 allow adjusting angle during sniping
nemo [Thu, 07 May 2009 23:57:39 +0000] rev 2033
allow adjusting angle during sniping
Thu, 07 May 2009 14:03:55 +0000 Updated polish translation by szczur
nemo [Thu, 07 May 2009 14:03:55 +0000] rev 2032
Updated polish translation by szczur
Thu, 07 May 2009 02:04:07 +0000 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo [Thu, 07 May 2009 02:04:07 +0000] rev 2031
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Wed, 06 May 2009 22:35:31 +0000 Update translation files
nemo [Wed, 06 May 2009 22:35:31 +0000] rev 2030
Update translation files
Wed, 06 May 2009 16:56:01 +0000 Add a tracing message to help debug rope bugs
unc0rr [Wed, 06 May 2009 16:56:01 +0000] rev 2029
Add a tracing message to help debug rope bugs
Mon, 04 May 2009 01:36:39 +0000 Move laser behind weapon
nemo [Mon, 04 May 2009 01:36:39 +0000] rev 2028
Move laser behind weapon
Sun, 03 May 2009 21:39:45 +0000 oops - checked in my disabling of frontend sound/animation
nemo [Sun, 03 May 2009 21:39:45 +0000] rev 2027
oops - checked in my disabling of frontend sound/animation
Sun, 03 May 2009 21:38:56 +0000 Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
nemo [Sun, 03 May 2009 21:38:56 +0000] rev 2026
Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
Sun, 03 May 2009 21:28:15 +0000 Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
nemo [Sun, 03 May 2009 21:28:15 +0000] rev 2025
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
Sun, 03 May 2009 21:12:34 +0000 Disable long jump in artillery mode, make snipre rifle single shot
nemo [Sun, 03 May 2009 21:12:34 +0000] rev 2024
Disable long jump in artillery mode, make snipre rifle single shot
Sun, 03 May 2009 17:35:10 +0000 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo [Sun, 03 May 2009 17:35:10 +0000] rev 2023
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Fri, 01 May 2009 11:58:22 +0000 nemo's tweaks to bubbles
unc0rr [Fri, 01 May 2009 11:58:22 +0000] rev 2022
nemo's tweaks to bubbles
Fri, 01 May 2009 09:01:44 +0000 Some changes in try to fix issue when you enter
unc0rr [Fri, 01 May 2009 09:01:44 +0000] rev 2021
Some changes in try to fix issue when you enter room with painted map, but frontend shows generated one (most probably bug is triggered by template filters) Untested.
Thu, 30 Apr 2009 20:20:01 +0000 nemo:
unc0rr [Thu, 30 Apr 2009 20:20:01 +0000] rev 2020
nemo: - Hedgehogs don't take hat off when jumping
Thu, 30 Apr 2009 20:16:58 +0000 Oops, remove debug stuff
unc0rr [Thu, 30 Apr 2009 20:16:58 +0000] rev 2019
Oops, remove debug stuff
Thu, 30 Apr 2009 20:14:41 +0000 Some forgotten sprites
unc0rr [Thu, 30 Apr 2009 20:14:41 +0000] rev 2018
Some forgotten sprites
Thu, 30 Apr 2009 20:13:44 +0000 nemo's great patch:
unc0rr [Thu, 30 Apr 2009 20:13:44 +0000] rev 2017
nemo's great patch: - Speech bubbles - Vampirism + karma
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