Thu, 26 Jan 2012 22:19:52 +0100 fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
Xeli [Thu, 26 Jan 2012 22:19:52 +0100] rev 6601
fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
Thu, 26 Jan 2012 16:04:08 +0400 Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
unc0rr [Thu, 26 Jan 2012 16:04:08 +0400] rev 6600
Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
Thu, 26 Jan 2012 02:06:57 +0100 enable pause/resume on the java side
Xeli [Thu, 26 Jan 2012 02:06:57 +0100] rev 6599
enable pause/resume on the java side
Thu, 26 Jan 2012 02:06:16 +0100 added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
Xeli [Thu, 26 Jan 2012 02:06:16 +0100] rev 6598
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
Tue, 24 Jan 2012 18:11:56 +0100 added TARDIS to minimal data dir, changed a couple of org_libsdl_app to org_hedgewars_hedgeroid in SDL_android.cpp and updated SDLActivity.java
Xeli [Tue, 24 Jan 2012 18:11:56 +0100] rev 6597
added TARDIS to minimal data dir, changed a couple of org_libsdl_app to org_hedgewars_hedgeroid in SDL_android.cpp and updated SDLActivity.java
Tue, 24 Jan 2012 11:54:53 -0500 Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
nemo [Tue, 24 Jan 2012 11:54:53 -0500] rev 6596
Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
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