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project_files/HedgewarsMobile/Classes/GameInterfaceBridge.h
Fri, 11 Nov 2011 01:40:23 +0100
koda
further engine interaction refactoring
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Sun, 06 Nov 2011 17:43:57 +0100
koda
engine interaction class refactoring, round 4 or 5, can't remember: this time use the class methods to create an instance object and operates on that, reducing the number of arguments between methods and simplifying memory management
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Thu, 03 Nov 2011 01:10:25 +0100
koda
convert gameinterfacebridge in simple-to-use class methods
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Thu, 03 Nov 2011 00:56:44 +0100
koda
aaand remove also ipcport from the class interface as well
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Wed, 02 Nov 2011 19:07:37 +0100
koda
don't keep track of the savepath and of engineprotocol objects
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Wed, 02 Nov 2011 16:31:16 +0100
koda
remove the need of saving the calling controller (disabling stats, but they were already broken by a previous commit)
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Wed, 02 Nov 2011 09:24:18 +0100
koda
move objc overlay creation after sdlwindow has been created
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