hedgewars/options.inc
Sun, 05 Jan 2014 23:58:13 +0400 unc0rr - Don't define NOCONSOLE webgl
Fri, 11 Oct 2013 17:43:13 +0200 koda merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang webgl
Sat, 06 Jul 2013 19:29:18 +0200 koda use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
Tue, 04 Jun 2013 22:28:12 +0200 koda update branch webgl
Wed, 29 May 2013 15:12:06 -0400 unc0rr bump copyright year for Andrey entries
Fri, 05 Apr 2013 18:25:23 +0200 koda use SDL_Threads everywhere
Thu, 04 Apr 2013 00:32:57 +0200 koda update branch again webgl
Wed, 03 Apr 2013 23:56:59 +0200 koda strip PAS2C, old WEB symbols and outdated pas2c sources from default branch, all c-related development is done on the webgl branch
Tue, 25 Dec 2012 04:45:22 +0100 koda update branch with default webgl
Thu, 29 Nov 2012 14:02:28 +1300 Chris Wong Invert S3D_DISABLED to more consistent USE_S3D_RENDERING
Sun, 11 Nov 2012 17:15:19 +0100 koda merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
Sat, 27 Oct 2012 14:50:38 +0200 koda minor macro cleanup
Fri, 10 Aug 2012 17:35:48 +0400 Stepan777 better cmake script
Mon, 25 Jun 2012 12:02:54 +0200 Wolfgang Steffens made surface retaining mandatory
Mon, 25 Jun 2012 11:47:40 +0200 Wolfgang Steffens retaining SDL surfaces in order to allow recreating atlases from scratch without
less more (0) -15 tip