Fri, 08 Jun 2012 18:03:44 +0400 - TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much)
unc0rr [Fri, 08 Jun 2012 18:03:44 +0400] rev 7197
- TestSniperRifle ftw (still needs some consts adjustments, because AI seems to love sniper rifle too much) - Also optimize TestDesertEagle a bit - Also some formatting changes
Fri, 08 Jun 2012 02:41:14 +0400 merge
Stepan777 <stepik-777@mail.ru> [Fri, 08 Jun 2012 02:41:14 +0400] rev 7196
merge
Fri, 08 Jun 2012 14:30:46 +0400 Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
unc0rr [Fri, 08 Jun 2012 14:30:46 +0400] rev 7195
Check for gstHHDriven instead of damage check, so ballgun stops when turn ends in multiattack mode
Thu, 07 Jun 2012 17:42:32 +0400 merge
Stepan777 <stepik-777@mail.ru> [Thu, 07 Jun 2012 17:42:32 +0400] rev 7194
merge
Thu, 07 Jun 2012 22:40:28 +0200 ignore keymodifers other than ctrl/alt/shift
Xeli [Thu, 07 Jun 2012 22:40:28 +0200] rev 7193
ignore keymodifers other than ctrl/alt/shift
Thu, 07 Jun 2012 01:28:39 +0200 removed some writelns
Xeli [Thu, 07 Jun 2012 01:28:39 +0200] rev 7192
removed some writelns
Thu, 07 Jun 2012 01:10:57 +0200 first attempt at implementing support for keys with modifiers
Xeli [Thu, 07 Jun 2012 01:10:57 +0200] rev 7191
first attempt at implementing support for keys with modifiers to use it, the keybinding have to be of the form mod:<modkey>:..:<modkey> <function> <keycode> for instance in an ini file change findhh=h to findhh=mod:lshift h
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