Thu, 07 May 2009 02:04:07 +0000 | nemo | david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle | file | diff | annotate |
Sun, 03 May 2009 17:35:10 +0000 | nemo | Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump | file | diff | annotate |
Thu, 30 Apr 2009 20:13:44 +0000 | unc0rr | nemo's great patch: | file | diff | annotate |
Sun, 19 Apr 2009 13:36:51 +0000 | unc0rr | Patch by koda: | file | diff | annotate |
Fri, 17 Apr 2009 17:02:24 +0000 | unc0rr | Don't crash engine after round in reduced quality mode | file | diff | annotate |
Mon, 23 Mar 2009 21:09:34 +0000 | unc0rr | patch by koda: | file | diff | annotate |
Sun, 22 Mar 2009 21:03:59 +0000 | unc0rr | Save much CPU time by initializing vertex arrays in texture creation function | file | diff | annotate |