Mercurial
Mercurial
>
hedgewars
/ file revisions
summary
|
shortlog
|
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
file
| revisions |
annotate
|
diff
|
comparison
|
rss
|
help
(0)
-10
-8
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
project_files/HedgewarsMobile/Classes/MapConfigViewController.m
Tue, 12 Oct 2010 05:06:30 +0200
koda
minor stuff
file
|
diff
|
annotate
Thu, 07 Oct 2010 02:16:29 +0200
koda
remove a useless field from weaponfile format
file
|
diff
|
annotate
Wed, 06 Oct 2010 02:31:04 +0200
koda
use dynamic data from engine instead of using hardcoded values
file
|
diff
|
annotate
Thu, 30 Sep 2010 22:31:38 +0200
koda
updated lua loading in the ifrontend and also fixed masked maps
file
|
diff
|
annotate
Mon, 27 Sep 2010 04:58:15 +0200
koda
have engine try for a second position when map loading fails (in this way it's possible to move Missions data to any path)
file
|
diff
|
annotate
Mon, 27 Sep 2010 01:51:12 +0200
koda
further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
file
|
diff
|
annotate
Sun, 26 Sep 2010 23:48:03 +0200
koda
move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
file
|
diff
|
annotate
Sat, 04 Sep 2010 16:24:00 +0200
koda
headers ftw, also right project file
Hedgewars-iOS-1.0
file
|
diff
|
annotate
less
more
(0)
-10
-8
tip