2012-11-20 Fix SDL library name
unc0rr [Tue, 20 Nov 2012 22:29:58 +0400] rev 8076
Fix SDL library name
2012-11-20 find lua.h ...
koda [Tue, 20 Nov 2012 19:16:11 +0100] rev 8075
find lua.h ...
2012-11-20 thou shall not use system headers for crossplatformness
koda [Tue, 20 Nov 2012 18:51:42 +0100] rev 8074
thou shall not use system headers for crossplatformness
2012-11-20 physfs compilation on windows
koda [Tue, 20 Nov 2012 18:33:09 +0100] rev 8073
physfs compilation on windows * external calls must always be named * physfs has to be compiled as dll * there shouln't be external variables, implemented a function that sets buffer * physfs extras is now integrated in main physfs * removed physfs extras
2012-11-20 use lua headers correctly
koda [Tue, 20 Nov 2012 17:50:17 +0100] rev 8072
use lua headers correctly
2012-11-19 Fix typo
unc0rr [Tue, 20 Nov 2012 00:47:35 +0400] rev 8071
Fix typo
2012-11-19 Okay, remove previous request only if it has same parent
unc0rr [Tue, 20 Nov 2012 00:10:12 +0400] rev 8070
Okay, remove previous request only if it has same parent as this one. Fixes the last note of previous commit (which was nearly impossible to hit, but whatever, just cleaning implementation)
2012-11-19 - Only allow one engine instance running at the moment
unc0rr [Mon, 19 Nov 2012 23:43:45 +0400] rev 8069
- Only allow one engine instance running at the moment - When adding new map preview call to the queue, check if previous map preview request has started, and if no, remove it from queue. Could be harmful if you manage to request previews for two widgets in less time than needed to generate one.
2012-11-19 win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
koda [Mon, 19 Nov 2012 13:21:20 +0100] rev 8068
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
2012-11-19 Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
unc0rr [Mon, 19 Nov 2012 17:41:09 +0400] rev 8067
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
2012-11-19 Merge
unc0rr [Mon, 19 Nov 2012 10:38:02 +0400] rev 8066
Merge
2012-11-19 fix deprecation warnings for libav sources
koda [Mon, 19 Nov 2012 03:29:41 +0100] rev 8065
fix deprecation warnings for libav sources
2012-11-19 meh
koda [Mon, 19 Nov 2012 02:48:21 +0100] rev 8064
meh
2012-11-18 linking phsyfs on osx
koda [Mon, 19 Nov 2012 00:49:24 +0100] rev 8063
linking phsyfs on osx
2012-11-18 allow the engine to use physfs on android too
Xeli [Sun, 18 Nov 2012 19:33:15 +0100] rev 8062
allow the engine to use physfs on android too
2012-11-18 Merge from 0.9.18
unc0rr [Sun, 18 Nov 2012 23:10:26 +0400] rev 8061
Merge from 0.9.18
2012-11-18 Convert reading hedgehogs limit from map config
unc0rr [Sun, 18 Nov 2012 18:58:46 +0400] rev 8060
Convert reading hedgehogs limit from map config
2012-11-18 Download .zip too, and store them to .hwp
unc0rr [Sun, 18 Nov 2012 18:52:58 +0400] rev 8059
Download .zip too, and store them to .hwp
2012-11-18 merge... need to remember to update first
nemo [Sat, 17 Nov 2012 20:30:32 -0500] rev 8058
merge... need to remember to update first
2012-11-17 Merge physfslayer branch into default. Have fun!
unc0rr [Sun, 18 Nov 2012 01:00:26 +0400] rev 8057
Merge physfslayer branch into default. Have fun!
2012-11-17 Close this branch physfslayer
unc0rr [Sun, 18 Nov 2012 01:06:01 +0400] rev 8056
Close this branch
2012-11-17 - Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) physfslayer
unc0rr [Sun, 18 Nov 2012 00:58:57 +0400] rev 8055
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents) - QuaZIP no more. RIP.
2012-11-18 oops
nemo [Sat, 17 Nov 2012 20:27:49 -0500] rev 8054
oops
2012-11-13 oops webgl
koda [Wed, 14 Nov 2012 00:23:29 +0100] rev 8053
oops
2012-11-17 Mount .hwt files found in Data folder physfslayer
unc0rr [Sun, 18 Nov 2012 00:37:23 +0400] rev 8052
Mount .hwt files found in Data folder
2012-11-17 oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
nemo [Sat, 17 Nov 2012 09:03:47 -0500] rev 8051
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
2012-11-13 link main on osx webgl
koda [Tue, 13 Nov 2012 23:56:50 +0100] rev 8050
link main on osx
2012-11-17 Get rid of DataManager::findFileForRead physfslayer
unc0rr [Sat, 17 Nov 2012 22:45:30 +0400] rev 8049
Get rid of DataManager::findFileForRead
2012-11-16 Backed out changeset 5d00c28059e3 - enable the feedback button again
koda [Fri, 16 Nov 2012 06:14:18 +0100] rev 8048
Backed out changeset 5d00c28059e3 - enable the feedback button again
2012-11-13 cleanup headers, remove -I . from rtl lib to save a few warnings webgl
koda [Tue, 13 Nov 2012 23:39:49 +0100] rev 8047
cleanup headers, remove -I . from rtl lib to save a few warnings
2012-11-17 Use (undocumented) Mix_LoadMUS_RW to load music physfslayer
unc0rr [Sat, 17 Nov 2012 22:07:17 +0400] rev 8046
Use (undocumented) Mix_LoadMUS_RW to load music
2012-11-16 mutatis mutandis
koda [Fri, 16 Nov 2012 05:54:01 +0100] rev 8045
mutatis mutandis
2012-11-13 some CMake cleanup webgl
koda [Tue, 13 Nov 2012 22:24:30 +0100] rev 8044
some CMake cleanup
2012-11-16 We need custom script loading function in lua now physfslayer
unc0rr [Sat, 17 Nov 2012 00:41:30 +0400] rev 8043
We need custom script loading function in lua now
2012-11-15 up android target api (but this commit is actually just to test buildbot: desync
Xeli [Thu, 15 Nov 2012 22:43:44 +0100] rev 8042
up android target api (but this commit is actually just to test buildbot: desync
2012-11-13 fix build webgl
nemo [Tue, 13 Nov 2012 13:57:29 -0500] rev 8041
fix build
2012-11-16 Keeping bruteforce physfslayer
unc0rr [Sat, 17 Nov 2012 00:15:30 +0400] rev 8040
Keeping bruteforce
2012-11-15 another tweak tomake --stats-only work on headless servers
Xeli [Thu, 15 Nov 2012 16:46:46 +0100] rev 8039
another tweak tomake --stats-only work on headless servers
2012-11-11 and install it too webgl
koda [Sun, 11 Nov 2012 22:29:58 +0100] rev 8038
and install it too
2012-11-16 Oops, didn't realize FindLua.cmake is our own module physfslayer
unc0rr [Sat, 17 Nov 2012 00:10:46 +0400] rev 8037
Oops, didn't realize FindLua.cmake is our own module
2012-11-15 Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
unc0rr [Thu, 15 Nov 2012 13:58:49 +0400] rev 8036
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
2012-11-11 comments and runtime list of files to convert and compile webgl
koda [Sun, 11 Nov 2012 19:11:47 +0100] rev 8035
comments and runtime list of files to convert and compile
2012-11-16 Implement reader in C ffs physfslayer
unc0rr [Sat, 17 Nov 2012 00:01:06 +0400] rev 8034
Implement reader in C ffs
2012-11-15 Pretend AI knows how to use drill rocket (actually has no idea of drilling)
unc0rr [Thu, 15 Nov 2012 13:57:29 +0400] rev 8033
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
2012-11-11 finally hwengine in c links without errors webgl
koda [Sun, 11 Nov 2012 17:58:36 +0100] rev 8032
finally hwengine in c links without errors
2012-11-15 Script loading via physfs which doesn't work: physfslayer
unc0rr [Fri, 16 Nov 2012 00:46:33 +0400] rev 8031
Script loading via physfs which doesn't work: - Some scripts just refuse to load for no obvious reason - Some scripts load fine when you set BUFSIZE to a large value, like 64k, but don't load with small values Error messages in both cases don't seem to have relation to lua file contents
2012-11-15 Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
nemo [Wed, 14 Nov 2012 23:23:56 -0500] rev 8030
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
2012-11-11 cmake linking for engine in c webgl
koda [Sun, 11 Nov 2012 17:52:49 +0100] rev 8029
cmake linking for engine in c
2012-11-14 Engine loads fine with basic config physfslayer
unc0rr [Wed, 14 Nov 2012 23:27:33 +0400] rev 8028
Engine loads fine with basic config
2012-11-15 make stats-only mode work headless. also skip a few things to save time/memory.
nemo [Wed, 14 Nov 2012 22:27:05 -0500] rev 8027
make stats-only mode work headless. also skip a few things to save time/memory.
2012-11-11 merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions) webgl
koda [Sun, 11 Nov 2012 17:15:19 +0100] rev 8026
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
2012-11-14 Get rid of Pathz and UserPathz physfslayer
unc0rr [Wed, 14 Nov 2012 22:45:36 +0400] rev 8025
Get rid of Pathz and UserPathz
2012-11-15 oops
nemo [Wed, 14 Nov 2012 22:08:40 -0500] rev 8024
oops
2012-11-11 better clang search webgl
koda [Sun, 11 Nov 2012 16:53:16 +0100] rev 8023
better clang search
2012-11-13 - Add physfsrwops library physfslayer
unc0rr [Wed, 14 Nov 2012 00:41:29 +0400] rev 8022
- Add physfsrwops library - Load images via physfs (crashes)
2012-11-14 Don't accept in-room flags when not in room
unc0rr [Wed, 14 Nov 2012 14:31:17 +0400] rev 8021
Don't accept in-room flags when not in room
2012-11-11 merge xymeng pas2c webgl
koda [Sun, 11 Nov 2012 16:44:40 +0100] rev 8020
merge xymeng pas2c
2012-11-13 merge with default physfslayer
unc0rr [Tue, 13 Nov 2012 23:21:46 +0400] rev 8019
merge with default
2012-11-11 merge with latest default webgl
koda [Sun, 11 Nov 2012 15:14:18 +0100] rev 8018
merge with latest default
2012-11-13 Some tweaks to AI
unc0rr [Tue, 13 Nov 2012 13:50:04 +0400] rev 8017
Some tweaks to AI
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