Thu, 29 May 2008 18:27:20 +0000 Fix mortar clusters spread direction
unc0rr [Thu, 29 May 2008 18:27:20 +0000] rev 963
Fix mortar clusters spread direction
Wed, 28 May 2008 20:34:23 +0000 Fix idle animation
unc0rr [Wed, 28 May 2008 20:34:23 +0000] rev 962
Fix idle animation
Wed, 28 May 2008 19:18:02 +0000 Use turnsleft sprites to indicate turns left to activate ammo
unc0rr [Wed, 28 May 2008 19:18:02 +0000] rev 961
Use turnsleft sprites to indicate turns left to activate ammo
Wed, 28 May 2008 18:58:37 +0000 Update ammo menu icons
unc0rr [Wed, 28 May 2008 18:58:37 +0000] rev 960
Update ammo menu icons
Wed, 28 May 2008 18:54:45 +0000 Mortar sprite
unc0rr [Wed, 28 May 2008 18:54:45 +0000] rev 959
Mortar sprite
Wed, 28 May 2008 18:40:42 +0000 Aim at high speed when performing rope swinging
unc0rr [Wed, 28 May 2008 18:40:42 +0000] rev 958
Aim at high speed when performing rope swinging
Wed, 28 May 2008 17:58:41 +0000 - Show crosshair while rope swinging
unc0rr [Wed, 28 May 2008 17:58:41 +0000] rev 957
- Show crosshair while rope swinging - Increase idle hedgehog animation speed
Tue, 27 May 2008 14:32:55 +0000 Get rid of unused Surface parameter
unc0rr [Tue, 27 May 2008 14:32:55 +0000] rev 956
Get rid of unused Surface parameter
Tue, 27 May 2008 14:30:48 +0000 Fix forts mode to take in account clans, not teams
unc0rr [Tue, 27 May 2008 14:30:48 +0000] rev 955
Fix forts mode to take in account clans, not teams
Mon, 26 May 2008 22:47:48 +0000 Idle hedgehog animation
unc0rr [Mon, 26 May 2008 22:47:48 +0000] rev 954
Idle hedgehog animation
Mon, 26 May 2008 20:41:12 +0000 Fix bug in hwSqrt when calculating square root of number >= 65536
unc0rr [Mon, 26 May 2008 20:41:12 +0000] rev 953
Fix bug in hwSqrt when calculating square root of number >= 65536
Mon, 26 May 2008 18:10:51 +0000 Allow aiming while moving
unc0rr [Mon, 26 May 2008 18:10:51 +0000] rev 952
Allow aiming while moving
Sun, 25 May 2008 20:33:31 +0000 Minimum number of hedgehogs in team is 1 now
unc0rr [Sun, 25 May 2008 20:33:31 +0000] rev 951
Minimum number of hedgehogs in team is 1 now
Sun, 25 May 2008 18:09:21 +0000 Add nickname to message in more appropriate place
unc0rr [Sun, 25 May 2008 18:09:21 +0000] rev 950
Add nickname to message in more appropriate place
Sun, 25 May 2008 14:09:44 +0000 Use nick from frontend to prepend chat messages
unc0rr [Sun, 25 May 2008 14:09:44 +0000] rev 949
Use nick from frontend to prepend chat messages
Sat, 24 May 2008 22:28:40 +0000 Fix chat behavior
unc0rr [Sat, 24 May 2008 22:28:40 +0000] rev 948
Fix chat behavior
Sat, 24 May 2008 21:10:49 +0000 - 't' key for entering chat message
unc0rr [Sat, 24 May 2008 21:10:49 +0000] rev 947
- 't' key for entering chat message - gsChat state for entering message - Simplify logic in ProcessKbd
Sat, 24 May 2008 18:37:04 +0000 Preparing to have gsChat gamestate
unc0rr [Sat, 24 May 2008 18:37:04 +0000] rev 946
Preparing to have gsChat gamestate
Sat, 24 May 2008 17:34:06 +0000 - Start chat implementation: chat strings are on the screen
unc0rr [Sat, 24 May 2008 17:34:06 +0000] rev 945
- Start chat implementation: chat strings are on the screen - Fix teleportation on water regression
Thu, 22 May 2008 17:25:12 +0000 Fix bug with holding switch tool
unc0rr [Thu, 22 May 2008 17:25:12 +0000] rev 944
Fix bug with holding switch tool
Wed, 21 May 2008 20:22:51 +0000 Use firepunch sprite
unc0rr [Wed, 21 May 2008 20:22:51 +0000] rev 943
Use firepunch sprite
Mon, 19 May 2008 18:07:05 +0000 Stub for chat implementation
unc0rr [Mon, 19 May 2008 18:07:05 +0000] rev 942
Stub for chat implementation
Sun, 18 May 2008 10:54:43 +0000 - Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
unc0rr [Sun, 18 May 2008 10:54:43 +0000] rev 941
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE - Initial implementation of weapon activation only after some turns
Sat, 17 May 2008 22:21:45 +0000 Better rope
unc0rr [Sat, 17 May 2008 22:21:45 +0000] rev 940
Better rope
Sat, 17 May 2008 17:32:56 +0000 Update City theme
unc0rr [Sat, 17 May 2008 17:32:56 +0000] rev 939
Update City theme
Sat, 17 May 2008 16:59:32 +0000 Add City theme by Tiyuri
unc0rr [Sat, 17 May 2008 16:59:32 +0000] rev 938
Add City theme by Tiyuri
Sat, 17 May 2008 13:24:17 +0000 Add theme and map Plane by Tiyuri
unc0rr [Sat, 17 May 2008 13:24:17 +0000] rev 937
Add theme and map Plane by Tiyuri
Sat, 17 May 2008 11:36:24 +0000 Fix 'AI may break demos playing' message while loading saves
unc0rr [Sat, 17 May 2008 11:36:24 +0000] rev 936
Fix 'AI may break demos playing' message while loading saves
Fri, 16 May 2008 13:21:18 +0000 Add Island theme by Tiyuri
unc0rr [Fri, 16 May 2008 13:21:18 +0000] rev 935
Add Island theme by Tiyuri
Fri, 16 May 2008 12:53:55 +0000 Add map 'Hedgewars' by Tiyuri
unc0rr [Fri, 16 May 2008 12:53:55 +0000] rev 934
Add map 'Hedgewars' by Tiyuri
Wed, 14 May 2008 19:02:53 +0000 Mention Luca Bonora on About page
unc0rr [Wed, 14 May 2008 19:02:53 +0000] rev 933
Mention Luca Bonora on About page
Wed, 14 May 2008 17:09:33 +0000 Add italian translation by daimadoshi85
unc0rr [Wed, 14 May 2008 17:09:33 +0000] rev 932
Add italian translation by daimadoshi85
Wed, 14 May 2008 14:13:18 +0000 Fix some bugs with dropping from parachute
unc0rr [Wed, 14 May 2008 14:13:18 +0000] rev 931
Fix some bugs with dropping from parachute
Tue, 13 May 2008 20:00:48 +0000 Initial support for attacking from rope
unc0rr [Tue, 13 May 2008 20:00:48 +0000] rev 930
Initial support for attacking from rope
Mon, 12 May 2008 19:49:36 +0000 - Continue preparation for implementing attack from rope and parachute
unc0rr [Mon, 12 May 2008 19:49:36 +0000] rev 929
- Continue preparation for implementing attack from rope and parachute - Parachute turns off when space button is pressed
Mon, 12 May 2008 15:00:20 +0000 Some preparation work for attacking from rope, parachute and etc.
unc0rr [Mon, 12 May 2008 15:00:20 +0000] rev 928
Some preparation work for attacking from rope, parachute and etc.
Sun, 11 May 2008 19:30:40 +0000 Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
unc0rr [Sun, 11 May 2008 19:30:40 +0000] rev 927
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
Sun, 11 May 2008 19:21:58 +0000 Timer as hedgehog message (avoid possible desync in very rare cases)
unc0rr [Sun, 11 May 2008 19:21:58 +0000] rev 926
Timer as hedgehog message (avoid possible desync in very rare cases)
Sat, 10 May 2008 16:26:53 +0000 Implement whip weapon
unc0rr [Sat, 10 May 2008 16:26:53 +0000] rev 925
Implement whip weapon
Sat, 10 May 2008 14:46:02 +0000 Initial implementation of mortar
unc0rr [Sat, 10 May 2008 14:46:02 +0000] rev 924
Initial implementation of mortar
Sat, 10 May 2008 13:44:30 +0000 Use default ammostore string size for weapons number instead of predefined const
unc0rr [Sat, 10 May 2008 13:44:30 +0000] rev 923
Use default ammostore string size for weapons number instead of predefined const
Fri, 09 May 2008 20:03:53 +0000 Remove temporary debug messages
unc0rr [Fri, 09 May 2008 20:03:53 +0000] rev 922
Remove temporary debug messages
Fri, 09 May 2008 12:58:10 +0000 If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
unc0rr [Fri, 09 May 2008 12:58:10 +0000] rev 921
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
Thu, 08 May 2008 22:44:05 +0000 Remove recently added debug, as cluster bomb issue is fixed
unc0rr [Thu, 08 May 2008 22:44:05 +0000] rev 920
Remove recently added debug, as cluster bomb issue is fixed
Thu, 08 May 2008 21:27:59 +0000 It looks like fix for cluster bomb issue...
unc0rr [Thu, 08 May 2008 21:27:59 +0000] rev 919
It looks like fix for cluster bomb issue...
Thu, 08 May 2008 20:54:04 +0000 - Small optimization to hwFloat
unc0rr [Thu, 08 May 2008 20:54:04 +0000] rev 918
- Small optimization to hwFloat - More informative debug in rndSign
Thu, 08 May 2008 20:30:34 +0000 Fix handling '/skip' command during net game
unc0rr [Thu, 08 May 2008 20:30:34 +0000] rev 917
Fix handling '/skip' command during net game
Thu, 08 May 2008 18:38:52 +0000 - Small optimization in hwFloat
unc0rr [Thu, 08 May 2008 18:38:52 +0000] rev 916
- Small optimization in hwFloat - Debug message in rndSign to help discover cluster bomb issue
Thu, 08 May 2008 18:02:52 +0000 - Some changes in clusters initialization
unc0rr [Thu, 08 May 2008 18:02:52 +0000] rev 915
- Some changes in clusters initialization - Dump random numbers buffer on exit
Thu, 08 May 2008 14:54:48 +0000 Now really fix issue with mines on top of cases
unc0rr [Thu, 08 May 2008 14:54:48 +0000] rev 914
Now really fix issue with mines on top of cases
Thu, 08 May 2008 14:22:19 +0000 Fix mines on top of the case issue also
unc0rr [Thu, 08 May 2008 14:22:19 +0000] rev 913
Fix mines on top of the case issue also
Thu, 08 May 2008 14:06:44 +0000 Fix collecting cases after teleportation
unc0rr [Thu, 08 May 2008 14:06:44 +0000] rev 912
Fix collecting cases after teleportation
Thu, 08 May 2008 13:55:14 +0000 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr [Thu, 08 May 2008 13:55:14 +0000] rev 911
Fix issue with hedgehog on top of the hedgehog with pickhammer
Thu, 08 May 2008 12:04:13 +0000 Set radius for clusters of clusterbomb
unc0rr [Thu, 08 May 2008 12:04:13 +0000] rev 910
Set radius for clusters of clusterbomb
Wed, 07 May 2008 14:59:59 +0000 Fix bug with demos and saves after restoring round from save
unc0rr [Wed, 07 May 2008 14:59:59 +0000] rev 909
Fix bug with demos and saves after restoring round from save
Wed, 07 May 2008 14:41:34 +0000 Fix potential queue error in rare cases
unc0rr [Wed, 07 May 2008 14:41:34 +0000] rev 908
Fix potential queue error in rare cases
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