3 months ago Merge transitional_engine branch into default
unC0Rr [Tue, 31 Dec 2024 15:19:43 +0100] rev 16054
Merge transitional_engine branch into default
3 months ago Add some more work on rust ai transitional_engine
unC0Rr [Tue, 31 Dec 2024 15:18:18 +0100] rev 16053
Add some more work on rust ai
4 months ago Make wider range of numbers representable with FPNum on the cost of smaller precision transitional_engine
unC0Rr [Thu, 19 Dec 2024 14:18:55 +0100] rev 16052
Make wider range of numbers representable with FPNum on the cost of smaller precision
4 months ago Add a benchmark for landgen transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:43:38 +0100] rev 16051
Add a benchmark for landgen
4 months ago Make FPNum use saturating calculations transitional_engine
unC0Rr [Thu, 19 Dec 2024 12:40:48 +0100] rev 16050
Make FPNum use saturating calculations
4 months ago Implement passing of available ammo to rust AI transitional_engine
unC0Rr [Tue, 17 Dec 2024 15:44:21 +0100] rev 16049
Implement passing of available ammo to rust AI
4 months ago Add templates for maps with 3 to 8 vertical structures transitional_engine
unC0Rr [Sat, 14 Dec 2024 18:07:29 +0100] rev 16048
Add templates for maps with 3 to 8 vertical structures
4 months ago Add the template to selection transitional_engine
unC0Rr [Tue, 03 Dec 2024 16:23:30 +0100] rev 16047
Add the template to selection
4 months ago Add one more template transitional_engine
unC0Rr [Tue, 03 Dec 2024 14:12:28 +0100] rev 16046
Add one more template
4 months ago Tweak the rest of map templates transitional_engine
unC0Rr [Mon, 02 Dec 2024 17:36:44 +0100] rev 16045
Tweak the rest of map templates
4 months ago * Introduce concept of invizible walls to constrain outline map generation transitional_engine
unC0Rr [Sun, 01 Dec 2024 21:08:03 +0100] rev 16044
* Introduce concept of invizible walls to constrain outline map generation * Rework some templates to work better with new parameters in rust landgen
4 months ago Add a tool visualizing map templates transitional_engine
unC0Rr [Fri, 29 Nov 2024 22:29:58 +0100] rev 16043
Add a tool visualizing map templates
5 months ago Merge tip transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16042
Merge tip
5 months ago Make AI less annoying transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:29:48 +0100] rev 16041
Make AI less annoying
5 months ago Add some progress on rust AI transitional_engine
unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16040
Add some progress on rust AI
6 months ago Start on AI implementation in rust transitional_engine
unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16039
Start on AI implementation in rust
5 months ago - Update corrosion transitional_engine
unC0Rr [Wed, 20 Nov 2024 21:37:47 +0100] rev 16038
- Update corrosion - Implement installation of targets imported with corrosion
7 months ago Wrap chat lines into div
unC0Rr [Sat, 28 Sep 2024 22:27:13 +0200] rev 16037
Wrap chat lines into div
7 months ago Remove old code transitional_engine
unC0Rr [Wed, 18 Sep 2024 14:10:51 +0200] rev 16036
Remove old code
7 months ago Add templates for different maze styles transitional_engine
unC0Rr [Wed, 18 Sep 2024 13:42:26 +0200] rev 16035
Add templates for different maze styles
7 months ago Sanitize maze mapgen code a bit transitional_engine
unC0Rr [Mon, 16 Sep 2024 16:57:11 +0200] rev 16034
Sanitize maze mapgen code a bit
7 months ago Use rust implementation of maze generator in engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 18:21:31 +0200] rev 16033
Use rust implementation of maze generator in engine
7 months ago Add maze land generator ported from pascal engine transitional_engine
unC0Rr [Tue, 10 Sep 2024 13:56:51 +0200] rev 16032
Add maze land generator ported from pascal engine
7 months ago Fix test to match new yaml structure transitional_engine
unC0Rr [Wed, 04 Sep 2024 14:54:34 +0200] rev 16031
Fix test to match new yaml structure
7 months ago Add install script for tiles transitional_engine
unC0Rr [Thu, 05 Sep 2024 21:33:51 +0200] rev 16030
Add install script for tiles
7 months ago Fix cavern templates transitional_engine
unC0Rr [Tue, 03 Sep 2024 13:56:35 +0200] rev 16029
Fix cavern templates
7 months ago Make outline template generator behave more like old engine transitional_engine
unC0Rr [Tue, 03 Sep 2024 11:16:52 +0200] rev 16028
Make outline template generator behave more like old engine
7 months ago Make Point::with_margin function safe to use transitional_engine
unC0Rr [Tue, 03 Sep 2024 11:16:16 +0200] rev 16027
Make Point::with_margin function safe to use
8 months ago Allow switching between outline and wfc map generators transitional_engine
unC0Rr [Thu, 29 Aug 2024 17:09:39 +0200] rev 16026
Allow switching between outline and wfc map generators
8 months ago Make pas2c engine work with hwengine-future transitional_engine
unC0Rr [Thu, 29 Aug 2024 15:28:20 +0200] rev 16025
Make pas2c engine work with hwengine-future
8 months ago Pass full path to WFC for tile loading transitional_engine
unC0Rr [Thu, 29 Aug 2024 12:56:16 +0200] rev 16024
Pass full path to WFC for tile loading
8 months ago Make pascal engine link to hwengine-future and use WFC generator transitional_engine
unC0Rr [Wed, 28 Aug 2024 17:16:23 +0200] rev 16023
Make pascal engine link to hwengine-future and use WFC generator
8 months ago Merge default transitional_engine
unC0Rr [Wed, 28 Aug 2024 15:34:49 +0200] rev 16022
Merge default
8 months ago Add corrosion as a subdirectory, CMake fixes transitional_engine
unC0Rr [Wed, 28 Aug 2024 15:31:51 +0200] rev 16021
Add corrosion as a subdirectory, CMake fixes
8 months ago Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
unC0Rr [Wed, 28 Aug 2024 13:41:51 +0200] rev 16020
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
8 months ago Avoid creating unused string that is quite costly to produce
unC0Rr [Wed, 28 Aug 2024 13:36:52 +0200] rev 16019
Avoid creating unused string that is quite costly to produce
8 months ago Improve pas2c rtl performance by avoiding double iteration on strings
unC0Rr [Tue, 27 Aug 2024 17:01:13 +0200] rev 16018
Improve pas2c rtl performance by avoiding double iteration on strings
11 months ago Implement triggering advancement of simulation in qmlfrontend
unC0Rr [Tue, 21 May 2024 14:38:30 +0200] rev 16017
Implement triggering advancement of simulation in qmlfrontend
11 months ago Implement key bindings
unC0Rr [Mon, 20 May 2024 14:58:30 +0200] rev 16016
Implement key bindings
11 months ago Handle game view resize
unC0Rr [Sun, 19 May 2024 15:55:26 +0200] rev 16015
Handle game view resize
11 months ago Improve AI aiming with minigun
unC0Rr [Thu, 16 May 2024 14:11:16 +0200] rev 16014
Improve AI aiming with minigun
11 months ago Wonder if anyone is trying to build this game anymore
unC0Rr [Wed, 15 May 2024 10:05:13 +0200] rev 16013
Wonder if anyone is trying to build this game anymore
12 months ago Allow to move camera by dragging mouse cursor over game field
unC0Rr [Wed, 01 May 2024 16:49:16 +0200] rev 16012
Allow to move camera by dragging mouse cursor over game field
12 months ago Fix build
unC0Rr [Fri, 19 Apr 2024 17:45:05 +0200] rev 16011
Fix build
12 months ago Port QML frontend to Qt6, use rendering to framebuffer object
unC0Rr [Fri, 19 Apr 2024 17:44:55 +0200] rev 16010
Port QML frontend to Qt6, use rendering to framebuffer object
15 months ago Start on adopting corrosion transitional_engine
unC0Rr [Fri, 19 Jan 2024 13:07:22 +0100] rev 16009
Start on adopting corrosion
19 months ago Merge default transitional_engine
unC0Rr [Tue, 05 Sep 2023 17:02:08 +0200] rev 16008
Merge default
19 months ago Fix type transitional_engine
unC0Rr [Tue, 05 Sep 2023 17:01:46 +0200] rev 16007
Fix type
12 months ago sndCover now falls back to sndWatchThis OR sndFire.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 13:10:55 +0100] rev 16006
sndCover now falls back to sndWatchThis OR sndFire. sndDrat and sndBugger now fall back to each other.
12 months ago Fixed grammar, and reworded a few sentences to sound better.
spudpiggy <facetakers@gmail.com> [Fri, 05 Apr 2024 07:37:44 +0100] rev 16005
Fixed grammar, and reworded a few sentences to sound better.
13 months ago fix early room deletion
alfadur [Thu, 28 Mar 2024 00:25:22 +0300] rev 16004
fix early room deletion
13 months ago fix room joining
alfadur [Thu, 28 Mar 2024 00:17:01 +0300] rev 16003
fix room joining
13 months ago thread server reference through dispatch to ensure rooms can be auto dropped
alfadur [Wed, 27 Mar 2024 02:57:44 +0300] rev 16002
thread server reference through dispatch to ensure rooms can be auto dropped
13 months ago fix leaving rooms
alfadur [Wed, 27 Mar 2024 02:19:44 +0300] rev 16001
fix leaving rooms
13 months ago fix rejoining
alfadur [Mon, 25 Mar 2024 16:05:11 +0300] rev 16000
fix rejoining
13 months ago add some more buffer space
alfadur [Mon, 25 Mar 2024 15:59:14 +0300] rev 15999
add some more buffer space
(0) -10000 -3000 -1000 -300 -100 -56 tip