share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
Tue, 22 Jan 2019 18:28:05 +0100 Wuzzy ACF8: Make sure leader looks left at mission start
Tue, 22 Jan 2019 18:00:08 +0100 Wuzzy ACF8: Fix princess scene failing to initialize
Tue, 22 Jan 2019 17:40:46 +0100 Wuzzy ACF: Dump unused campaign vars, use fallback values
Mon, 21 Jan 2019 19:49:38 +0100 Wuzzy More spawn height tweaking in missions
Fri, 21 Dec 2018 01:43:21 +0100 Wuzzy Use player team name in ACF campaign
Fri, 21 Dec 2018 01:04:24 +0100 Wuzzy Refactor ACF missions, store team names in variables
Mon, 10 Dec 2018 07:59:45 +0100 Wuzzy Remove incorrectly used Delay parameter in many scripts
Tue, 04 Sep 2018 20:38:15 +0200 Wuzzy Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Sun, 02 Sep 2018 21:26:44 +0200 Wuzzy Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
Wed, 01 Aug 2018 15:50:39 +0200 Wuzzy Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
Fri, 09 Mar 2018 19:40:49 +0100 Wuzzy ACF8: Fix invisible cyborg sometimes blocking the way
Fri, 09 Mar 2018 19:05:59 +0100 Wuzzy A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Fri, 09 Feb 2018 07:38:14 +0100 Wuzzy Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Tue, 06 Feb 2018 04:07:35 +0100 Wuzzy Fix various typos in translatable strings
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