project_files/hedgewars.pro
Fri, 30 Sep 2011 13:17:34 +0400 unc0rr Fix build with .pro file
Thu, 29 Sep 2011 16:04:07 +0200 sheepluva oops
Thu, 29 Sep 2011 15:57:09 +0200 sheepluva update .pro
Sun, 04 Sep 2011 13:46:08 +0400 unc0rr Implement DataBrowser which downloads resources (images, css) on its own.
Sun, 04 Sep 2011 11:48:01 +0400 unc0rr - Implement progressbars to show download progress
Sun, 21 Aug 2011 09:26:33 -0400 nemo Add Lithuanian Qt translation, add Lukas to game credits
Thu, 23 Jun 2011 21:12:27 +0400 unc0rr - Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
Mon, 20 Jun 2011 12:57:44 -0400 nemo Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
Sun, 03 Apr 2011 19:26:53 +0400 unc0rr - Update .pro file
Sat, 29 Jan 2011 15:39:04 +0300 unc0rr Update frontend's project file
Sun, 26 Dec 2010 16:45:14 -0500 nemo Add stubs for korean locale, now that we have a volunteer, update locale files
Wed, 24 Nov 2010 16:41:35 -0500 nemo update translations, add Dutch
Fri, 29 Oct 2010 11:19:21 -0400 circoficus An initial arabic translation. The game engine strings, unfortunately, are not mirrored. A bug should probably be filed on that. It maybe necessary to actually flip the text texture generated by SDL.
Thu, 30 Sep 2010 11:50:32 -0400 nemo Update translations, add a hungarian stub for edge_hog who is volunteering
Sat, 17 Apr 2010 08:30:34 +0000 koda OpenAL makes a comeback! (might require some cleanup)
less more (0) -15 tip