Thu, 18 Oct 2018 06:50:21 +0300 fix fppoint.max_norm
alfadur [Thu, 18 Oct 2018 06:50:21 +0300] rev 13939
fix fppoint.max_norm
Thu, 18 Oct 2018 06:46:32 +0300 move point struct into integral-geometry and use it to refactor a bit
alfadur [Thu, 18 Oct 2018 06:46:32 +0300] rev 13938
move point struct into integral-geometry and use it to refactor a bit
Wed, 17 Oct 2018 23:02:18 +0200 Improve test a bit
unc0rr [Wed, 17 Oct 2018 23:02:18 +0200] rev 13937
Improve test a bit
Wed, 17 Oct 2018 22:58:21 +0200 Make use of LinePoints in Land2D::draw_line
unc0rr [Wed, 17 Oct 2018 22:58:21 +0200] rev 13936
Make use of LinePoints in Land2D::draw_line
Wed, 17 Oct 2018 22:45:33 +0200 Introduce integral-geometry crate, implement LinePoints iterator
unc0rr [Wed, 17 Oct 2018 22:45:33 +0200] rev 13935
Introduce integral-geometry crate, implement LinePoints iterator
Wed, 17 Oct 2018 22:00:58 +0200 Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
unc0rr [Wed, 17 Oct 2018 22:00:58 +0200] rev 13934
Raise levels of abstraction to implement draw_thick_line() avoiding code duplication
Wed, 17 Oct 2018 05:33:02 +0200 Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wuzzy <Wuzzy2@mail.ru> [Wed, 17 Oct 2018 05:33:02 +0200] rev 13933
Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Wed, 17 Oct 2018 05:34:29 +0300 add left scalar operations to fpnum
alfadur [Wed, 17 Oct 2018 05:34:29 +0300] rev 13932
add left scalar operations to fpnum
Tue, 16 Oct 2018 23:59:51 +0200 Implement Land2D::change_round()
unc0rr [Tue, 16 Oct 2018 23:59:51 +0200] rev 13931
Implement Land2D::change_round()
Tue, 16 Oct 2018 23:59:22 +0200 Implement get_unchecked* functions for Vec2D
unc0rr [Tue, 16 Oct 2018 23:59:22 +0200] rev 13930
Implement get_unchecked* functions for Vec2D
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