Tue, 30 Oct 2012 02:22:54 +0100 another stake at variable pre-initialisation - we lost preview logging in the course
koda [Tue, 30 Oct 2012 02:22:54 +0100] rev 7896
another stake at variable pre-initialisation - we lost preview logging in the course
Tue, 30 Oct 2012 18:01:11 -0400 apparently an older version was provided earlier and this one is newer and theoretically desync free. untested. 0.9.18
Vatten [Tue, 30 Oct 2012 18:01:11 -0400] rev 7895
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
Mon, 29 Oct 2012 20:37:57 -0400 fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
nemo [Mon, 29 Oct 2012 20:37:57 -0400] rev 7894
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
Tue, 30 Oct 2012 14:40:40 -0400 new script specialising in altering weapon behaviour 0.9.18
Vatten [Tue, 30 Oct 2012 14:40:40 -0400] rev 7893
new script specialising in altering weapon behaviour
Tue, 30 Oct 2012 00:17:23 +0100 merge from stable
koda [Tue, 30 Oct 2012 00:17:23 +0100] rev 7892
merge from stable
Tue, 30 Oct 2012 00:13:22 +0100 polish language update (+ closes issue 322) 0.9.18
szczur [Tue, 30 Oct 2012 00:13:22 +0100] rev 7891
polish language update (+ closes issue #322)
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings 0.9.18
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7890
consistent line endings
Mon, 29 Oct 2012 18:20:08 -0400 consistent line endings
nemo [Mon, 29 Oct 2012 18:20:08 -0400] rev 7889
consistent line endings
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting 0.9.18
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7888
fix reserved hats from scripting
Mon, 29 Oct 2012 17:38:54 -0400 fix reserved hats from scripting
nemo [Mon, 29 Oct 2012 17:38:54 -0400] rev 7887
fix reserved hats from scripting
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient 0.9.18
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7886
remove cleaver gradient
Mon, 29 Oct 2012 17:17:26 -0400 remove cleaver gradient
Star [Mon, 29 Oct 2012 17:17:26 -0400] rev 7885
remove cleaver gradient
Mon, 29 Oct 2012 21:46:50 +0100 merge trunk in 0.9.18 0.9.18
koda [Mon, 29 Oct 2012 21:46:50 +0100] rev 7884
merge trunk in 0.9.18
Mon, 29 Oct 2012 21:49:09 +0100 dev version bump, for 'stable' commits please use 0.9.18 branch
koda [Mon, 29 Oct 2012 21:49:09 +0100] rev 7883
dev version bump, for 'stable' commits please use 0.9.18 branch
Mon, 29 Oct 2012 16:26:26 -0400 disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
nemo [Mon, 29 Oct 2012 16:26:26 -0400] rev 7882
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
Mon, 29 Oct 2012 21:14:48 +0100 use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
koda [Mon, 29 Oct 2012 21:14:48 +0100] rev 7881
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
Mon, 29 Oct 2012 16:23:45 -0400 tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Star [Mon, 29 Oct 2012 16:23:45 -0400] rev 7880
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
Tue, 30 Oct 2012 00:16:42 +0400 Change messages a bit
unc0rr [Tue, 30 Oct 2012 00:16:42 +0400] rev 7879
Change messages a bit
Tue, 30 Oct 2012 00:10:31 +0400 Mutant script
unc0rr [Tue, 30 Oct 2012 00:10:31 +0400] rev 7878
Mutant script
Mon, 29 Oct 2012 14:22:29 -0400 Fix training script positions altered by variable land dimension change. Issue #453
nemo [Mon, 29 Oct 2012 14:22:29 -0400] rev 7877
Fix training script positions altered by variable land dimension change. issue #453
Mon, 29 Oct 2012 18:17:36 +0100 Fix 440, used 'grave' rather than '`' in default binds
Xeli [Mon, 29 Oct 2012 18:17:36 +0100] rev 7876
Fix 440, used 'grave' rather than '`' in default binds
Mon, 29 Oct 2012 10:39:46 -0400 darken and contrast the gray images to distinguish more easily from pink
nemo [Mon, 29 Oct 2012 10:39:46 -0400] rev 7875
darken and contrast the gray images to distinguish more easily from pink
Mon, 29 Oct 2012 09:35:16 -0400 Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
nemo [Mon, 29 Oct 2012 09:35:16 -0400] rev 7874
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
Mon, 29 Oct 2012 14:32:54 +0400 Improve TestSniperRifle a bit
unc0rr [Mon, 29 Oct 2012 14:32:54 +0400] rev 7873
Improve TestSniperRifle a bit
Mon, 29 Oct 2012 05:06:15 -0400 Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
nemo [Mon, 29 Oct 2012 05:06:15 -0400] rev 7872
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
Mon, 29 Oct 2012 12:51:21 +0400 boo, koda
unc0rr [Mon, 29 Oct 2012 12:51:21 +0400] rev 7871
boo, koda
Mon, 29 Oct 2012 05:12:24 +0100 this commit is a no-op
koda [Mon, 29 Oct 2012 05:12:24 +0100] rev 7870
this commit is a no-op
Mon, 29 Oct 2012 04:26:44 +0100 close engine shortcut, from the discussion in issue 317
koda [Mon, 29 Oct 2012 04:26:44 +0100] rev 7869
close engine shortcut, from the discussion in issue #317
Mon, 29 Oct 2012 00:36:40 +0100 disable fps widget when recording
koda [Mon, 29 Oct 2012 00:36:40 +0100] rev 7868
disable fps widget when recording
Mon, 29 Oct 2012 00:20:34 +0100 add videorec button descriptions and delete screenshot when video is deleted (issue 427)
koda [Mon, 29 Oct 2012 00:20:34 +0100] rev 7867
add videorec button descriptions and delete screenshot when video is deleted (issue #427)
Sun, 28 Oct 2012 23:53:38 +0100 apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
koda [Sun, 28 Oct 2012 23:53:38 +0100] rev 7866
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
Sun, 28 Oct 2012 22:52:08 +0100 increase framerate and bitrate (issue 427)
koda [Sun, 28 Oct 2012 22:52:08 +0100] rev 7865
increase framerate and bitrate (issue #427)
Sun, 28 Oct 2012 17:31:54 -0400 double cleaver rotation speed, also make spin direction dX dependent.
nemo [Sun, 28 Oct 2012 17:31:54 -0400] rev 7864
double cleaver rotation speed, also make spin direction dX dependent.
Mon, 29 Oct 2012 00:03:42 +0400 Slight update of russian translation
unc0rr [Mon, 29 Oct 2012 00:03:42 +0400] rev 7863
Slight update of russian translation
Sun, 28 Oct 2012 23:43:56 +0400 Choose first unused color for added team (addresses issue 431) + other small changes
unc0rr [Sun, 28 Oct 2012 23:43:56 +0400] rev 7862
Choose first unused color for added team (addresses issue #431) + other small changes
Sun, 28 Oct 2012 15:18:26 +0100 add SDL as an dependency hedgeroid
Xeli [Sun, 28 Oct 2012 15:18:26 +0100] rev 7861
add SDL as an dependency
Sun, 28 Oct 2012 20:35:08 +0100 let animation objects delete themselves after they are not being used anymore
sheepluva [Sun, 28 Oct 2012 20:35:08 +0100] rev 7860
let animation objects delete themselves after they are not being used anymore PS: I don't like that we create new animation objects every single time before a page transition is done, I'm sure that can be done in a nicer way. But at least we're not keeping those non-reused objects around forever now...
Sun, 28 Oct 2012 15:15:39 +0100 revert tremor back to a version before koda broke it ;p hedgeroid
Xeli [Sun, 28 Oct 2012 15:15:39 +0100] rev 7859
revert tremor back to a version before koda broke it ;p
Sun, 28 Oct 2012 12:36:08 -0400 more like here
nemo [Sun, 28 Oct 2012 12:36:08 -0400] rev 7858
more like here
Sun, 28 Oct 2012 15:12:37 +0100 merge Medo's GSoC work hedgeroid
Xeli [Sun, 28 Oct 2012 15:12:37 +0100] rev 7857
merge Medo's GSoC work
Sun, 28 Oct 2012 11:04:03 -0400 Workaround for visual bug. Issue #442
nemo [Sun, 28 Oct 2012 11:04:03 -0400] rev 7856
Workaround for visual bug. issue #442
Sun, 28 Oct 2012 13:28:23 +0100 merge hedgeroid branch with tip hedgeroid
Xeli [Sun, 28 Oct 2012 13:28:23 +0100] rev 7855
merge hedgeroid branch with tip
Sun, 28 Oct 2012 04:57:11 +0100 add flag of the soviet union (issue 297)
koda [Sun, 28 Oct 2012 04:57:11 +0100] rev 7854
add flag of the soviet union (issue #297)
Sun, 28 Oct 2012 04:47:30 +0100 fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
koda [Sun, 28 Oct 2012 04:47:30 +0100] rev 7853
fix for issue #432, show ready toggle for room admins, set them always ready, keep the blinking option
Sun, 28 Oct 2012 04:31:27 +0100 merge
koda [Sun, 28 Oct 2012 04:31:27 +0100] rev 7852
merge
Sun, 28 Oct 2012 04:31:16 +0100 forgot to remove these files when reverting tremor
koda [Sun, 28 Oct 2012 04:31:16 +0100] rev 7851
forgot to remove these files when reverting tremor
Sun, 28 Oct 2012 04:28:39 +0100 cleanup in initEverything and freeEverything
koda [Sun, 28 Oct 2012 04:28:39 +0100] rev 7850
cleanup in initEverything and freeEverything
Sun, 28 Oct 2012 04:00:07 +0100 revert r767d3c4153a1 this tremor implementation is buggy
koda [Sun, 28 Oct 2012 04:00:07 +0100] rev 7849
revert r767d3c4153a1 this tremor implementation is buggy
Sun, 28 Oct 2012 03:48:37 +0100 * fix initialisation, preload values and then read args
koda [Sun, 28 Oct 2012 03:48:37 +0100] rev 7848
* fix initialisation, preload values and then read args * respect audio and music settings * a few variables cleanup
Sun, 28 Oct 2012 03:12:49 +0100 disable audio dampening on mobile
koda [Sun, 28 Oct 2012 03:12:49 +0100] rev 7847
disable audio dampening on mobile
Sun, 28 Oct 2012 00:16:59 +0200 polish translation update (bug448)
szczur [Sun, 28 Oct 2012 00:16:59 +0200] rev 7846
polish translation update (bug #448)
Sat, 27 Oct 2012 21:56:58 -0400 issue #428 - move power to after team labels
nemo [Sat, 27 Oct 2012 21:56:58 -0400] rev 7845
issue #428 - move power to after team labels
Sat, 27 Oct 2012 21:40:37 +0200 german engine translation update
sheepluva [Sat, 27 Oct 2012 21:40:37 +0200] rev 7844
german engine translation update
Sat, 27 Oct 2012 21:24:17 +0200 german Qt-Frontend translation update
sheepluva [Sat, 27 Oct 2012 21:24:17 +0200] rev 7843
german Qt-Frontend translation update
Sat, 27 Oct 2012 22:23:41 +0400 - Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
unc0rr [Sat, 27 Oct 2012 22:23:41 +0400] rev 7842
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell. - Fix couple warnings
Sat, 27 Oct 2012 20:05:52 +0200 apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Xeli [Sat, 27 Oct 2012 20:05:52 +0200] rev 7841
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
Sat, 27 Oct 2012 21:39:09 +0400 Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
unc0rr [Sat, 27 Oct 2012 21:39:09 +0400] rev 7840
Fix issue #435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
Sat, 27 Oct 2012 19:27:20 +0200 these files had the executable flag/permission set
sheepluva [Sat, 27 Oct 2012 19:27:20 +0200] rev 7839
these files had the executable flag/permission set
Sat, 27 Oct 2012 11:33:38 -0400 Issue #443 - change in syntax for effects
nemo [Sat, 27 Oct 2012 11:33:38 -0400] rev 7838
issue #443 - change in syntax for effects
Sat, 27 Oct 2012 14:50:38 +0200 minor macro cleanup
koda [Sat, 27 Oct 2012 14:50:38 +0200] rev 7837
minor macro cleanup
Sat, 27 Oct 2012 14:28:52 +0200 updated italian translation (#447)
ChipHome [Sat, 27 Oct 2012 14:28:52 +0200] rev 7836
updated italian translation (#447)
Sat, 27 Oct 2012 01:16:35 +0400 Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
unc0rr [Sat, 27 Oct 2012 01:16:35 +0400] rev 7835
Clear hedgehog's gear Power value when switching. Should fix issue #446 (not tested, but looks obvious).
Sat, 27 Oct 2012 00:53:23 +0400 Oops, fix room players list emptyness
unc0rr [Sat, 27 Oct 2012 00:53:23 +0400] rev 7834
Oops, fix room players list emptyness
Sat, 27 Oct 2012 00:39:27 +0400 This should cover all entries from issue 438
unc0rr [Sat, 27 Oct 2012 00:39:27 +0400] rev 7833
This should cover all entries from issue #438
Sat, 27 Oct 2012 00:27:15 +0400 Fix cake splashing bug (issue 429)
unc0rr [Sat, 27 Oct 2012 00:27:15 +0400] rev 7832
Fix cake splashing bug (issue #429)
Sat, 27 Oct 2012 00:20:31 +0400 No hacks! Fix issue 437
unc0rr [Sat, 27 Oct 2012 00:20:31 +0400] rev 7831
No hacks! Fix issue #437
Fri, 26 Oct 2012 20:37:18 +0200 fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
sheepluva [Fri, 26 Oct 2012 20:37:18 +0200] rev 7830
fix for issue #441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
Fri, 26 Oct 2012 14:06:42 -0400 Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
nemo [Fri, 26 Oct 2012 14:06:42 -0400] rev 7829
Set minimums on a few values to avoid camera zooming out past them. partly issue #430. Might be worth defining a new constant for this.
Fri, 26 Oct 2012 13:50:03 -0400 eh. might as well toss this in for reference purposes
nemo [Fri, 26 Oct 2012 13:50:03 -0400] rev 7828
eh. might as well toss this in for reference purposes
Fri, 26 Oct 2012 13:47:16 -0400 Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
nemo [Fri, 26 Oct 2012 13:47:16 -0400] rev 7827
Fix bad loc calls in campaign, rope training. Regenerate lua. Untested.
Fri, 26 Oct 2012 19:38:25 +0200 fix for the root cause of issue 434 (previous pages being visible in the background)
sheepluva [Fri, 26 Oct 2012 19:38:25 +0200] rev 7826
fix for the root cause of issue #434 (previous pages being visible in the background)
Fri, 26 Oct 2012 12:42:56 -0400 issue #445 spin math
nemo [Fri, 26 Oct 2012 12:42:56 -0400] rev 7825
issue #445 spin math
Fri, 26 Oct 2012 17:21:28 +0200 disable F5 key and data refresh
sheepluva [Fri, 26 Oct 2012 17:21:28 +0200] rev 7824
disable F5 key and data refresh
Fri, 26 Oct 2012 17:05:12 +0200 rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
sheepluva [Fri, 26 Oct 2012 17:05:12 +0200] rev 7823
rollback of r08642c7da4a3b5e05be51a8b45995e799bbc4bbf ("add DLC button to net game room")
Fri, 26 Oct 2012 10:31:26 -0400 missed this one when fixing regular flakes. issue #444
nemo [Fri, 26 Oct 2012 10:31:26 -0400] rev 7822
missed this one when fixing regular flakes. issue #444
Fri, 26 Oct 2012 14:13:09 +0100 0.9.18 release branch 0.9.18
koda [Fri, 26 Oct 2012 14:13:09 +0100] rev 7821
0.9.18 release branch
Thu, 25 Oct 2012 13:55:55 -0400 Restore -gv, limit points to template dimensions
nemo [Thu, 25 Oct 2012 13:55:55 -0400] rev 7820
Restore -gv, limit points to template dimensions
Thu, 25 Oct 2012 13:30:08 -0400 -gv was causing broken behaviour
nemo [Thu, 25 Oct 2012 13:30:08 -0400] rev 7819
-gv was causing broken behaviour
Thu, 25 Oct 2012 11:57:06 -0400 add gsoc students. also sphrix to translators
nemo [Thu, 25 Oct 2012 11:57:06 -0400] rev 7818
add gsoc students. also sphrix to translators
Thu, 25 Oct 2012 05:06:00 +0200 countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda [Thu, 25 Oct 2012 05:06:00 +0200] rev 7817
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
Thu, 25 Oct 2012 01:16:13 +0200 finally videorec on osx
koda [Thu, 25 Oct 2012 01:16:13 +0200] rev 7816
finally videorec on osx
Wed, 24 Oct 2012 18:44:23 +0100 I hate Windows and it hates me...
koda [Wed, 24 Oct 2012 18:44:23 +0100] rev 7815
I hate Windows and it hates me...
Wed, 24 Oct 2012 17:24:04 +0200 add surname to credits
Randy [Wed, 24 Oct 2012 17:24:04 +0200] rev 7814
add surname to credits
Wed, 24 Oct 2012 14:55:31 +0100 support video recording on windows with automation and headers
koda [Wed, 24 Oct 2012 14:55:31 +0100] rev 7813
support video recording on windows with automation and headers
Wed, 24 Oct 2012 13:21:18 +0100 enable png support under win32
koda [Wed, 24 Oct 2012 13:21:18 +0100] rev 7812
enable png support under win32
Wed, 24 Oct 2012 10:23:37 +0100 hgignore and skip one config file for win32
koda [Wed, 24 Oct 2012 10:23:37 +0100] rev 7811
hgignore and skip one config file for win32
Wed, 24 Oct 2012 10:18:42 +0100 download SDL dlls if not present
koda [Wed, 24 Oct 2012 10:18:42 +0100] rev 7810
download SDL dlls if not present
Wed, 24 Oct 2012 10:17:38 +0100 update SDL headers for winutils
koda [Wed, 24 Oct 2012 10:17:38 +0100] rev 7809
update SDL headers for winutils
Wed, 24 Oct 2012 12:41:46 +0400 Make explosion look depend less on fps
unc0rr [Wed, 24 Oct 2012 12:41:46 +0400] rev 7808
Make explosion look depend less on fps
Wed, 24 Oct 2012 04:21:29 +0200 fuuuuuuuuuuuu don't use stack checking
koda [Wed, 24 Oct 2012 04:21:29 +0200] rev 7807
fuuuuuuuuuuuu don't use stack checking
Tue, 23 Oct 2012 20:15:15 -0400 missing nil test
nemo [Tue, 23 Oct 2012 20:15:15 -0400] rev 7806
missing nil test
Tue, 23 Oct 2012 16:52:13 -0400 Flag script parsecommands to avoid echoing to net
nemo [Tue, 23 Oct 2012 16:52:13 -0400] rev 7805
Flag script parsecommands to avoid echoing to net
Wed, 24 Oct 2012 00:35:27 +0400 Get rid of C-style operators
unc0rr [Wed, 24 Oct 2012 00:35:27 +0400] rev 7804
Get rid of C-style operators
Tue, 23 Oct 2012 12:09:15 -0400 better?
nemo [Tue, 23 Oct 2012 12:09:15 -0400] rev 7803
better?
Tue, 23 Oct 2012 11:14:08 -0400 Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
nemo [Tue, 23 Oct 2012 11:14:08 -0400] rev 7802
Ok. Seems to me if you disconnect on any page, you should go to the main net page, since presumably you were in some part of net play. I think this should avoid ending up in a "lobby" after disconnecting
Tue, 23 Oct 2012 15:52:06 +0100 lupdate -no-obsolete project_files/hedgewars.pro
koda [Tue, 23 Oct 2012 15:52:06 +0100] rev 7801
lupdate -no-obsolete project_files/hedgewars.pro
Tue, 23 Oct 2012 07:34:33 -0400 tweak tab styling
nemo [Tue, 23 Oct 2012 07:34:33 -0400] rev 7800
tweak tab styling
Tue, 23 Oct 2012 12:12:28 +0100 tweaks to win build script, hedgewars.pro now supports win32 target
koda [Tue, 23 Oct 2012 12:12:28 +0100] rev 7799
tweaks to win build script, hedgewars.pro now supports win32 target
Tue, 23 Oct 2012 04:06:12 -0400 tweak tab appearance to try to appease koda
nemo [Tue, 23 Oct 2012 04:06:12 -0400] rev 7798
tweak tab appearance to try to appease koda
Tue, 23 Oct 2012 07:14:28 +0200 forgot modality for this widget
koda [Tue, 23 Oct 2012 07:14:28 +0200] rev 7797
forgot modality for this widget
Tue, 23 Oct 2012 07:05:24 +0200 disable feedback button for now
koda [Tue, 23 Oct 2012 07:05:24 +0200] rev 7796
disable feedback button for now
Tue, 23 Oct 2012 07:03:07 +0200 set window modality also for custom dialogs, small text changes
koda [Tue, 23 Oct 2012 07:03:07 +0200] rev 7795
set window modality also for custom dialogs, small text changes
Tue, 23 Oct 2012 06:50:19 +0200 QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
koda [Tue, 23 Oct 2012 06:50:19 +0200] rev 7794
QMessageBox overhaul: unify buttons, style and appearance of info dialogs, fixing a few typos and return values along the way
Tue, 23 Oct 2012 05:21:44 +0200 add standard copyright header
koda [Tue, 23 Oct 2012 05:21:44 +0200] rev 7793
add standard copyright header
Tue, 23 Oct 2012 04:40:13 +0200 don't try to delete a default scheme
koda [Tue, 23 Oct 2012 04:40:13 +0200] rev 7792
don't try to delete a default scheme
Mon, 22 Oct 2012 22:30:03 -0400 Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
nemo [Mon, 22 Oct 2012 22:30:03 -0400] rev 7791
Completely arbitrary tweaking of tunnel values (avoids a nil) - still needs smooth curves (probably a target dx/dy to aim for, and slow alterations) and taking less CPU. Also disable unused function in Highlander
Mon, 22 Oct 2012 23:35:12 +0400 - Fix desyncs triggered by AI
unc0rr [Mon, 22 Oct 2012 23:35:12 +0400] rev 7790
- Fix desyncs triggered by AI - Assert for valid input in /timer and /setweap
Mon, 22 Oct 2012 21:24:38 +0400 Check cake and air attack again if walked far from initial position (not tested)
unc0rr [Mon, 22 Oct 2012 21:24:38 +0400] rev 7789
Check cake and air attack again if walked far from initial position (not tested)
Mon, 22 Oct 2012 14:39:49 +0400 Track targets better in multiattack mode
unc0rr [Mon, 22 Oct 2012 14:39:49 +0400] rev 7788
Track targets better in multiattack mode
Mon, 22 Oct 2012 14:16:10 +0400 Mark places where tried to jump, avoid too much of thinking
unc0rr [Mon, 22 Oct 2012 14:16:10 +0400] rev 7787
Mark places where tried to jump, avoid too much of thinking
Sun, 21 Oct 2012 22:42:50 -0400 *sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
nemo [Sun, 21 Oct 2012 22:42:50 -0400] rev 7786
*sigh* revert the multishoot thingy. worked fine in my tests w/ smine and cleaver, screwed up deagle. need to find out why, but sleepy. for later
Sun, 21 Oct 2012 22:34:20 -0400 Someone should look this over to make sure it should stay in
nemo [Sun, 21 Oct 2012 22:34:20 -0400] rev 7785
Someone should look this over to make sure it should stay in
Sun, 21 Oct 2012 21:15:10 -0400 Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
nemo [Sun, 21 Oct 2012 21:15:10 -0400] rev 7784
Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
Sun, 21 Oct 2012 21:14:33 -0400 Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
nemo [Sun, 21 Oct 2012 21:14:33 -0400] rev 7783
Turn off freezing in multishoot, unless unc0rr can come up w/ a good reason why this was here :)
Mon, 22 Oct 2012 00:44:52 +0400 0.9.17 -> 0.9.18 changelog
unc0rr [Mon, 22 Oct 2012 00:44:52 +0400] rev 7782
0.9.17 -> 0.9.18 changelog
Sun, 21 Oct 2012 13:19:16 -0400 crude workaround for problem inu reported with sound button
nemo [Sun, 21 Oct 2012 13:19:16 -0400] rev 7781
crude workaround for problem inu reported with sound button
Sun, 21 Oct 2012 12:28:05 -0400 ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
nemo [Sun, 21 Oct 2012 12:28:05 -0400] rev 7780
ok. for some reason, this now works without problems. weird. (reenable smine/cleaver alt)
Sun, 21 Oct 2012 19:17:00 +0400 Fix include
unc0rr [Sun, 21 Oct 2012 19:17:00 +0400] rev 7779
Fix include
Sun, 21 Oct 2012 01:28:33 +0400 Fix build physfslayer
unc0rr [Sun, 21 Oct 2012 01:28:33 +0400] rev 7778
Fix build
Sun, 21 Oct 2012 10:20:48 -0400 Fix knockball
nemo [Sun, 21 Oct 2012 10:20:48 -0400] rev 7777
Fix knockball
(0) -3000 -1000 -120 +120 +1000 +3000 tip