hedgewars/uWorld.pas
Fri, 26 Jun 2009 19:52:42 +0000 unc0rr Bring back smoothness for camera movement
Fri, 26 Jun 2009 19:40:10 +0000 unc0rr Some work on camera
Sun, 21 Jun 2009 15:36:13 +0000 unc0rr Some fixes on camera broken by zoom code (ammo menu should work now)
Thu, 18 Jun 2009 17:48:06 +0000 nemo Smaxx refactor of LoadImage to use flags, iphone changes by koda (mostly use of rgba instead of rgb)
Sat, 13 Jun 2009 15:39:26 +0000 unc0rr - Implement zoom-in and zoom-out
Sat, 13 Jun 2009 15:30:40 +0000 unc0rr Some work on zooming. Hedgewars are now unplayable.
Thu, 11 Jun 2009 15:22:02 +0000 unc0rr Patch by koda:
Mon, 01 Jun 2009 20:38:45 +0000 unc0rr Make code suck less
Mon, 01 Jun 2009 00:27:57 +0000 nemo Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
Tue, 26 May 2009 02:31:45 +0000 nemo Adjust initial camera position
Mon, 11 May 2009 21:27:31 +0000 nemo Allow speech bubble/small damage tags in "reduced quality"
Fri, 17 Apr 2009 20:13:46 +0000 unc0rr patch by koda:
Mon, 23 Mar 2009 19:03:51 +0000 unc0rr patch by nemo:
Sun, 22 Mar 2009 20:56:22 +0000 unc0rr use glVertexPointer to render water
Sun, 22 Mar 2009 14:32:22 +0000 unc0rr Apply koda's OpenGL ES compatibility patch
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