hedgewars/uVariables.pas
Sun, 12 Jun 2011 21:06:48 -0400 nemo Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
Mon, 02 May 2011 01:55:14 -0400 nemo Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
Wed, 27 Apr 2011 15:57:23 +0400 unc0rr Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
Sun, 10 Apr 2011 14:04:56 -0400 nemo Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
Sun, 10 Apr 2011 20:24:25 +0400 unc0rr Add a parameter for game simulation with no gui/sound enabled, just to get statistics
Tue, 05 Apr 2011 16:23:52 -0400 nemo Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
Mon, 28 Mar 2011 20:13:03 -0400 nemo mikade really likes the snow dust
Thu, 24 Mar 2011 17:28:36 +0100 koda this brings compatibility up with SDL HEAD (5504), but maybe breaks compatibility with sdl 1.2 so please test! still has problems with keyboard input and rendered ttf textures
Thu, 24 Mar 2011 16:06:03 +0100 koda this supposedly makes hwengine work with sdl 1.3 past rev 5296
Sat, 19 Mar 2011 20:24:31 -0400 nikin percentage modifier for get away time
Sat, 19 Mar 2011 19:41:59 -0400 nemo Land sprayer tweaks, make land spray and mudball not end turn
Sat, 19 Mar 2011 17:49:27 -0400 nemo Landgun, first pass. At sdw's request.
Thu, 17 Mar 2011 23:11:48 +0100 Henek added game mode Tag Team, mostly untested, please test :)
Wed, 16 Mar 2011 17:25:05 +0100 Henek added GetCurAmmoType to lua
Sun, 13 Mar 2011 18:23:51 +0100 koda update some sdl-1.3 bindings (working up to rev 5296)
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